Serenity / Bestiary

Wolf

Not man's best friend.

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Before the encounter

Prepare for the hunt

Slayer encounter advice

Wolves are pack animals, so you'll always find them in groups. Watch out for their bite, it can be nasty.

Attack50
Strength55
Defence52
Ranged1
Hitpoints69

Attack cycle: 4 game ticks (2.4 seconds). Special attacks and encounter phases can change the rhythm.

Across the realm

Where to find it

  • Ardougne Zoo unicorns2 recorded spawns in this area.
    Show map references
    • X 2,616 · Y 3,283 · Floor 0
    • X 2,620 · Y 3,283 · Floor 0
  • Jungle Hunter area3 recorded spawns in this area.
    Show map references
    • X 2,602 · Y 2,955 · Floor 0
    • X 2,605 · Y 2,963 · Floor 0
    • X 2,607 · Y 2,967 · Floor 0
  • Near Clocktower1 recorded spawn in this area.
    Show map references
    • X 2,516 · Y 3,197 · Floor 0
  • Near Gnome Stronghold9 recorded spawns in this area.
    Show map references
    • X 2,379 · Y 3,344 · Floor 0
    • X 2,395 · Y 3,340 · Floor 0
    • X 2,398 · Y 3,330 · Floor 0
    • X 2,406 · Y 3,329 · Floor 0
    • X 2,437 · Y 3,336 · Floor 0
    • X 2,439 · Y 3,333 · Floor 0
    • X 2,439 · Y 3,335 · Floor 0
    • X 2,440 · Y 3,333 · Floor 0
    • X 2,440 · Y 3,335 · Floor 0
  • Near Jungle Hunter area6 recorded spawns in this area.
    Show map references
    • X 2,610 · Y 2,958 · Floor 0
    • X 2,610 · Y 2,961 · Floor 0
    • X 2,610 · Y 2,965 · Floor 0
    • X 2,500 · Y 2,959 · Floor 0
    • X 2,502 · Y 2,969 · Floor 0
    • X 2,509 · Y 2,964 · Floor 0
  • Near North-west of Yanille1 recorded spawn in this area.
    Show map references
    • X 2,548 · Y 3,179 · Floor 0
  • Sinclair Mansion2 recorded spawns in this area.
    Show map references
    • X 2,706 · Y 3,580 · Floor 0
    • X 2,717 · Y 3,569 · Floor 0
  • Sinclair Mansion (west)3 recorded spawns in this area.
    Show map references
    • X 2,647 · Y 3,584 · Floor 0
    • X 2,680 · Y 3,585 · Floor 0
    • X 2,682 · Y 3,592 · Floor 0
  • Wilderness4 recorded spawns in this area.
    Show map references
    • X 3,207 · Y 3,919 · Floor 0
    • X 3,218 · Y 3,924 · Floor 0
    • X 3,229 · Y 3,917 · Floor 0
    • X 3,241 · Y 3,921 · Floor 0
Additional spawn references

A reliable place name is not yet available for 9 recorded spawns. These references may include unused or special encounter positions.

  • X 2,482 · Y 2,923 · Floor 0
  • X 2,462 · Y 3,274 · Floor 0
  • X 2,465 · Y 3,272 · Floor 0
  • X 2,465 · Y 3,275 · Floor 0
  • X 2,470 · Y 3,272 · Floor 0
  • X 2,472 · Y 3,274 · Floor 0
  • X 2,477 · Y 3,275 · Floor 0
  • X 2,496 · Y 2,959 · Floor 0
  • X 2,498 · Y 2,968 · Floor 0
The spoils of the hunt

Drops and chances

Select a treasure to discover all its other sources.

ItemQuantityLoot rollDrop chance
Wolf bonesWolf bones1GuaranteedAlways100%
Wolf boneWolf bone1Main1 in 333.3333%
Crimson charmCrimson charm1Charm1 in 17.935.5777%
Gold charmGold charm1Charm1 in 27.893.5857%
Green charmGreen charm1Charm1 in 50.201.992%
Blue charmBlue charm1Charm1 in 502.010.1992%
How to read these drop rates

These are the same Serenity loot rows shown on item pages. Main, charm and extra loot normally make separate rolls. When an encounter has a signature pre-roll, a signature reward replaces the common roll. Common-drop rates shown here include the chance of reaching that table. Empty slots are included in each pool's weights. A “1 in” rate is an average, not a guaranteed number of kills. Shared tables are conditional because additional rolls and equipment can affect their final chance. Scripts and encounter phases can award additional loot.

Know the difference

Creature variants

Each profile shows that variant's own statistics and loot.

Combat levels come from the game cache. Statistics, Slayer advice, spawns and loot come from this Serenity server. Some encounters use scripts that override standard behaviour.