Serenity / Bestiary

Wolf

They say inside you there are two wolves...

Back to the bestiary
Before the encounter

Prepare for the hunt

Slayer encounter advice

Wolves are pack animals, so you'll always find them in groups. Watch out for their bite, it can be nasty.

Attack1
Strength1
Defence7
Ranged1
Hitpoints10

Attack cycle: 5 game ticks (3 seconds). Special attacks and encounter phases can change the rhythm.

Across the realm

Where to find it

  • Stronghold of Security5 recorded spawns in this area.
    Show map references
    • X 1,890 · Y 5,215 · Floor 0
    • X 1,892 · Y 5,216 · Floor 0
    • X 1,889 · Y 5,223 · Floor 0
    • X 1,892 · Y 5,224 · Floor 0
    • X 1,893 · Y 5,219 · Floor 0
The spoils of the hunt

Drops and chances

Select a treasure to discover all its other sources.

ItemQuantityLoot rollDrop chance
Wolf bonesWolf bones1GuaranteedAlways100%
Wolf boneWolf bone1Main1 in 333.3333%
Crimson charmCrimson charm1Charm1 in 17.935.5777%
Gold charmGold charm1Charm1 in 27.893.5857%
Green charmGreen charm1Charm1 in 50.201.992%
Blue charmBlue charm1Charm1 in 502.010.1992%
How to read these drop rates

These are the same Serenity loot rows shown on item pages. Main, charm and extra loot normally make separate rolls. When an encounter has a signature pre-roll, a signature reward replaces the common roll. Common-drop rates shown here include the chance of reaching that table. Empty slots are included in each pool's weights. A “1 in” rate is an average, not a guaranteed number of kills. Shared tables are conditional because additional rolls and equipment can affect their final chance. Scripts and encounter phases can award additional loot.

Know the difference

Creature variants

Each profile shows that variant's own statistics and loot.

Combat levels come from the game cache. Statistics, Slayer advice, spawns and loot come from this Serenity server. Some encounters use scripts that override standard behaviour.