Serenity / Bestiary

Fire giant

A very large elemental adversary.

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Before the encounter

Prepare for the hunt

Slayer encounter advice

Like other giants, Fire Giants often wield large weapons learn to recognise what kind of weapon it is, and act accordingly.

Attack65
Strength65
Defence65
Ranged1
Magic1
Hitpoints111

Attack cycle: 5 game ticks (3 seconds). Special attacks and encounter phases can change the rhythm.

Across the realm

Where to find it

  • Chaos Tunnel3 recorded spawns in this area.
    Show map references
    • X 3,225 · Y 5,495 · Floor 0
    • X 3,256 · Y 5,540 · Floor 0
    • X 3,247 · Y 5,536 · Floor 0
  • Waterfall Dungeon1 recorded spawn in this area.
    Show map references
    • X 2,581 · Y 9,891 · Floor 0
The spoils of the hunt

Drops and chances

Select a treasure to discover all its other sources.

ItemQuantityLoot rollDrop chance
Big bonesBig bones1GuaranteedAlways100%
Gold charmGold charm1Charm1 in 1.8055.6272%
CoinsCoins15 to 300Main1 in 2.2943.75%
Fire runeFire rune37 to 150Main1 in 11.648.5938%
Green charmGreen charm1Charm1 in 13.867.2156%
Chaos runeChaos rune5Main1 in 18.295.4688%
Crimson charmCrimson charm1Charm1 in 19.965.0098%
Rune arrowRune arrow12Main1 in 25.603.9063%
Blood runeBlood rune5Main1 in 323.125%
LobsterLobster1Main1 in 42.672.3438%
Steel axeSteel axe1Main1 in 42.672.3438%
Mithril sq shieldMithril sq shield1Main1 in 641.5625%
Steel barSteel bar1Main1 in 641.5625%
Blue charmBlue charm1Charm1 in 65.851.5185%
Fire battlestaffFire battlestaff1Main1 in 1280.7813%
Law runeLaw rune2Main1 in 1280.7813%
Rune scimitarRune scimitar1Main1 in 1280.7813%
Strength potion(2)Strength potion(2)1Main1 in 1280.7813%
Long boneLong bone1Extra1 in 4000.25%
Curved boneCurved bone1Extra1 in 5,0000.02%
Adamant javelinAdamant javelin20Shared tableConditionalRDT
Chaos talismanChaos talisman1Shared tableConditionalGDT
Chaos talismanChaos talisman1Shared tableConditionalRDT
CoinsCoins3,000Shared tableConditionalRDT
Death runeDeath rune45Shared tableConditionalRDT
Dragon med helmDragon med helm1Shared tableConditionalRDT
Dragon spearDragon spear1Shared tableConditionalRDT
DragonstoneDragonstone1Shared tableConditionalRDT
Grimy avantoeGrimy avantoe1Shared tableConditionalHDT
Grimy cadantineGrimy cadantine1Shared tableConditionalHDT
Grimy dwarf weedGrimy dwarf weed1Shared tableConditionalHDT
Grimy guamGrimy guam1Shared tableConditionalHDT
Grimy harralanderGrimy harralander1Shared tableConditionalHDT
Grimy iritGrimy irit1Shared tableConditionalHDT
Grimy kwuarmGrimy kwuarm1Shared tableConditionalHDT
Grimy lantadymeGrimy lantadyme1Shared tableConditionalHDT
Grimy marrentillGrimy marrentill1Shared tableConditionalHDT
Grimy ranarrGrimy ranarr1Shared tableConditionalHDT
Grimy tarrominGrimy tarromin1Shared tableConditionalHDT
Law runeLaw rune45Shared tableConditionalRDT
Loop half of a keyLoop half of a key1Shared tableConditionalGDT
Loop half of a keyLoop half of a key1Shared tableConditionalRDT
Nature runeNature rune67Shared tableConditionalRDT
Nature talismanNature talisman1Shared tableConditionalGDT
Nature talismanNature talisman1Shared tableConditionalRDT
Rune 2h swordRune 2h sword1Shared tableConditionalRDT
Rune arrowRune arrow42Shared tableConditionalRDT
Rune battleaxeRune battleaxe1Shared tableConditionalRDT
Rune javelinRune javelin5Shared tableConditionalGDT
Rune javelinRune javelin5Shared tableConditionalRDT
Rune kiteshieldRune kiteshield1Shared tableConditionalRDT
Rune spearRune spear1Shared tableConditionalRDT
Rune sq shieldRune sq shield1Shared tableConditionalRDT
Runite barRunite bar1Shared tableConditionalRDT
Shield left halfShield left half1Shared tableConditionalRDT
Silver oreSilver ore100Shared tableConditionalRDT
Steel arrowSteel arrow150Shared tableConditionalRDT
Tooth half of a keyTooth half of a key1Shared tableConditionalGDT
Tooth half of a keyTooth half of a key1Shared tableConditionalRDT
Uncut diamondUncut diamond1Shared tableConditionalGDT
How to read these drop rates

These are the same Serenity loot rows shown on item pages. Main, charm and extra loot normally make separate rolls. When an encounter has a signature pre-roll, a signature reward replaces the common roll. Common-drop rates shown here include the chance of reaching that table. Empty slots are included in each pool's weights. A “1 in” rate is an average, not a guaranteed number of kills. Shared tables are conditional because additional rolls and equipment can affect their final chance. Scripts and encounter phases can award additional loot.

Know the difference

Creature variants

Each profile shows that variant's own statistics and loot.

Combat levels come from the game cache. Statistics, Slayer advice, spawns and loot come from this Serenity server. Some encounters use scripts that override standard behaviour.