Fire giant
A very large elemental adversary.
Prepare for the hunt
Like other giants, Fire Giants often wield large weapons learn to recognise what kind of weapon it is, and act accordingly.
Attack cycle: 5 game ticks (3 seconds). Special attacks and encounter phases can change the rhythm.
Where to find it
- Brimhaven Dungeon4 recorded spawns in this area.
Show map references
- X 2,657 · Y 9,500 · Floor 0
- X 2,632 · Y 9,589 · Floor 2
- X 2,628 · Y 9,549 · Floor 2
- X 2,629 · Y 9,543 · Floor 2
- Chaos Tunnel1 recorded spawn in this area.
Show map references
- X 3,249 · Y 5,517 · Floor 0
- Waterfall Dungeon2 recorded spawns in this area.
Show map references
- X 2,568 · Y 9,889 · Floor 0
- X 2,578 · Y 9,898 · Floor 0
Drops and chances
Select a treasure to discover all its other sources.
| Item | Quantity | Loot roll | Drop chance |
|---|---|---|---|
Big bones | 1 | Guaranteed | Always100% |
Gold charm | 1 | Charm | 1 in 1.8055.6272% |
Coins | 15 to 300 | Main | 1 in 2.2943.75% |
Fire rune | 37 to 150 | Main | 1 in 11.648.5938% |
Green charm | 1 | Charm | 1 in 13.867.2156% |
Chaos rune | 5 | Main | 1 in 18.295.4688% |
Crimson charm | 1 | Charm | 1 in 19.965.0098% |
Rune arrow | 12 | Main | 1 in 25.603.9063% |
Blood rune | 5 | Main | 1 in 323.125% |
Lobster | 1 | Main | 1 in 42.672.3438% |
Steel axe | 1 | Main | 1 in 42.672.3438% |
Mithril sq shield | 1 | Main | 1 in 641.5625% |
Steel bar | 1 | Main | 1 in 641.5625% |
Blue charm | 1 | Charm | 1 in 65.851.5185% |
Fire battlestaff | 1 | Main | 1 in 1280.7813% |
Law rune | 2 | Main | 1 in 1280.7813% |
Rune scimitar | 1 | Main | 1 in 1280.7813% |
Strength potion(2) | 1 | Main | 1 in 1280.7813% |
Long bone | 1 | Extra | 1 in 4000.25% |
Curved bone | 1 | Extra | 1 in 5,0000.02% |
Adamant javelin | 20 | Shared table | ConditionalRDT |
Chaos talisman | 1 | Shared table | ConditionalGDT |
Chaos talisman | 1 | Shared table | ConditionalRDT |
Coins | 3,000 | Shared table | ConditionalRDT |
Death rune | 45 | Shared table | ConditionalRDT |
Dragon med helm | 1 | Shared table | ConditionalRDT |
Dragon spear | 1 | Shared table | ConditionalRDT |
Dragonstone | 1 | Shared table | ConditionalRDT |
Grimy avantoe | 1 | Shared table | ConditionalHDT |
Grimy cadantine | 1 | Shared table | ConditionalHDT |
Grimy dwarf weed | 1 | Shared table | ConditionalHDT |
Grimy guam | 1 | Shared table | ConditionalHDT |
Grimy harralander | 1 | Shared table | ConditionalHDT |
Grimy irit | 1 | Shared table | ConditionalHDT |
Grimy kwuarm | 1 | Shared table | ConditionalHDT |
Grimy lantadyme | 1 | Shared table | ConditionalHDT |
Grimy marrentill | 1 | Shared table | ConditionalHDT |
Grimy ranarr | 1 | Shared table | ConditionalHDT |
Grimy tarromin | 1 | Shared table | ConditionalHDT |
Law rune | 45 | Shared table | ConditionalRDT |
Loop half of a key | 1 | Shared table | ConditionalGDT |
Loop half of a key | 1 | Shared table | ConditionalRDT |
Nature rune | 67 | Shared table | ConditionalRDT |
Nature talisman | 1 | Shared table | ConditionalGDT |
Nature talisman | 1 | Shared table | ConditionalRDT |
Rune 2h sword | 1 | Shared table | ConditionalRDT |
Rune arrow | 42 | Shared table | ConditionalRDT |
Rune battleaxe | 1 | Shared table | ConditionalRDT |
Rune javelin | 5 | Shared table | ConditionalGDT |
Rune javelin | 5 | Shared table | ConditionalRDT |
Rune kiteshield | 1 | Shared table | ConditionalRDT |
Rune spear | 1 | Shared table | ConditionalRDT |
Rune sq shield | 1 | Shared table | ConditionalRDT |
Runite bar | 1 | Shared table | ConditionalRDT |
Shield left half | 1 | Shared table | ConditionalRDT |
Silver ore | 100 | Shared table | ConditionalRDT |
Steel arrow | 150 | Shared table | ConditionalRDT |
Tooth half of a key | 1 | Shared table | ConditionalGDT |
Tooth half of a key | 1 | Shared table | ConditionalRDT |
Uncut diamond | 1 | Shared table | ConditionalGDT |
How to read these drop rates
These are the same Serenity loot rows shown on item pages. Main, charm and extra loot normally make separate rolls. When an encounter has a signature pre-roll, a signature reward replaces the common roll. Common-drop rates shown here include the chance of reaching that table. Empty slots are included in each pool's weights. A “1 in” rate is an average, not a guaranteed number of kills. Shared tables are conditional because additional rolls and equipment can affect their final chance. Scripts and encounter phases can award additional loot.
Creature variants
Each profile shows that variant's own statistics and loot.



















































