Serenity / Bestiary

Revenant knight

A ghost of a knight slain during the god wars.

Back to the bestiary
Before the encounter

Prepare for the hunt

Attack80
Strength80
Defence80
Ranged80
Magic80
Hitpoints143
Across the realm

Where to find it

Appears through an encounter or a scripted spawn. No fixed location is recorded.

The spoils of the hunt

Drops and chances

Select a treasure to discover all its other sources.

ItemQuantityLoot rollDrop chance
Blue charmBlue charm4Charm1 in 4.0624.6548%
Crimson charmCrimson charm4Charm1 in 4.0624.6548%
Gold charmGold charm4Charm1 in 4.0624.6548%
Green charmGreen charm4Charm1 in 4.0624.6548%
CoinsCoins100 to 5,000Main1 in 16.676%
Air runeAir rune10 to 500Main1 in 254%
Fire runeFire rune20 to 500Main1 in 254%
Potato seedPotato seed1 to 50Main1 in 254%
Rune daggerRune dagger1Main1 in 254%
Rune full helmRune full helm1Main1 in 254%
Rune med helmRune med helm1Main1 in 254%
Rune sq shieldRune sq shield1Main1 in 254%
Rune swordRune sword1Main1 in 254%
Strength potion(4)Strength potion(4)1 to 4Main1 in 254%
Water runeWater rune10 to 500Main1 in 254%
Yew logsYew logs5Main1 in 254%
Adamant boltsAdamant bolts75Main1 in 502%
Blood runeBlood rune15 to 200Main1 in 502%
Death runeDeath rune15 to 200Main1 in 502%
Gold oreGold ore10 to 30Main1 in 502%
Grimy ranarrGrimy ranarr1 to 10Main1 in 502%
Grimy toadflaxGrimy toadflax1 to 10Main1 in 502%
Law runeLaw rune15 to 200Main1 in 502%
Pure essencePure essence100 to 1,000Main1 in 502%
Rune 2h swordRune 2h sword1Main1 in 502%
Rune arrowRune arrow75Main1 in 502%
Rune battleaxeRune battleaxe1Main1 in 502%
Rune boltsRune bolts50Main1 in 502%
Rune chainbodyRune chainbody1Main1 in 502%
Rune kiteshieldRune kiteshield1Main1 in 502%
Rune longswordRune longsword1Main1 in 502%
Rune maceRune mace1Main1 in 502%
Rune platelegsRune platelegs1Main1 in 502%
Rune plateskirtRune plateskirt1Main1 in 502%
Rune warhammerRune warhammer1Main1 in 502%
SharkShark4Main1 in 502%
Tuna potatoTuna potato5Main1 in 502%
Uncut diamondUncut diamond1 to 5Main1 in 502%
Adamantite oreAdamantite ore1 to 5Main1 in 2500.4%
Amulet of gloryAmulet of glory1Main1 in 2500.4%
Dragon daggerDragon dagger1Main1 in 2500.4%
Magic seedMagic seed1Main1 in 2500.4%
Palm tree seedPalm tree seed1Main1 in 2500.4%
Papaya tree seedPapaya tree seed1Main1 in 2500.4%
Runite oreRunite ore1 to 5Main1 in 2500.4%
Snapdragon seedSnapdragon seed1Main1 in 2500.4%
Yew seedYew seed1Main1 in 2500.4%
Adamant javelinAdamant javelin20Shared tableConditionalRDT
Chaos talismanChaos talisman1Shared tableConditionalRDT
CoinsCoins3,000Shared tableConditionalRDT
Death runeDeath rune45Shared tableConditionalRDT
Dragon med helmDragon med helm1Shared tableConditionalRDT
Dragon spearDragon spear1Shared tableConditionalRDT
DragonstoneDragonstone1Shared tableConditionalRDT
Law runeLaw rune45Shared tableConditionalRDT
Loop half of a keyLoop half of a key1Shared tableConditionalRDT
Nature runeNature rune67Shared tableConditionalRDT
Nature talismanNature talisman1Shared tableConditionalRDT
Rune 2h swordRune 2h sword1Shared tableConditionalRDT
Rune arrowRune arrow42Shared tableConditionalRDT
How to read these drop rates

These are the same Serenity loot rows shown on item pages. Main, charm and extra loot normally make separate rolls. When an encounter has a signature pre-roll, a signature reward replaces the common roll. Common-drop rates shown here include the chance of reaching that table. Empty slots are included in each pool's weights. A “1 in” rate is an average, not a guaranteed number of kills. Shared tables are conditional because additional rolls and equipment can affect their final chance. Scripts and encounter phases can award additional loot.

Know the difference

Creature variants

Each profile shows that variant's own statistics and loot.

Combat levels come from the game cache. Statistics, Slayer advice, spawns and loot come from this Serenity server. Some encounters use scripts that override standard behaviour.