Serenity / Item archive
Dragon dagger
A powerful dagger.
Back to the item archive
The hunt
Dropped by
Explore a creature to see its locations and drop details.
CreatureQuantityDrop chance
Dragon implingMain loot roll31 in 205%
Ninja ImplingMain loot roll11 in 29.403.4014%
Ninja Impling PuroMain loot roll11 in 29.403.4014%
Brutal green dragonMain loot roll11 in 412.439%
Magpie ImplingMain loot roll11 in 891.1236%
Magpie Impling PuroMain loot roll11 in 891.1236%
Revenant dragonMain loot roll11 in 2400.4167%
Revenant cyclopsMain loot roll11 in 2450.4082%
Revenant dark beastMain loot roll11 in 2450.4082%
Revenant demonMain loot roll11 in 2450.4082%
Revenant hellhoundMain loot roll11 in 2450.4082%
Revenant orkMain loot roll11 in 2450.4082%
Revenant knightMain loot roll11 in 2500.4%
About these drop chances
Rates use Serenity's configured table weights, including empty slots. Main, charm and extra rolls are separate. Shared loot tables are marked conditional. Encounter scripts, equipment effects, quest conditions and other special mechanics can alter the final result. Entries describe configured sources and do not guarantee that every creature variant is currently accessible.
Beyond the hunt
Other ways to find it
Jukat's Dragon Sword ShopShop stock · 2 initially stocked
Currency: Coins. Stock changes as players buy and sell.
Jukat
Location details awaiting verification
A reliable place name is not yet available for 1 recorded spawn. These references may include unused or special encounter positions.
- X 2,485 · Y 4,450 · Floor 0
Rasolo's GoodsShop stock · 1 initially stocked
Currency: Coins. Stock changes as players buy and sell.
Rasolo
- Near Gnome Stronghold1 recorded spawn in this area.
Show map references
- X 2,536 · Y 3,426 · Floor 0
Earn your treasure
Activities and minigames
Prepared for adventure
Equipment bonuses
Attack
Stab+40
Slash+25
Crush-4
Magic+1
Ranged0
Defence
Stab0
Slash0
Crush0
Magic+1
Ranged0
Other bonuses
Summoning defence0
Strength+40
Prayer0
Magic strength0
Ranged strength0
One archive for both Serenity worlds. These are item and loot definitions, not Grand Exchange prices. World populations and player economies remain separate.