Dragon impling
An impling who likes the word "dragon."
Prepare for the hunt
Where to find it
Appears through an encounter or a scripted spawn. No fixed location is recorded.
Drops and chances
Select a treasure to discover all its other sources.
| Item | Quantity | Loot roll | Drop chance |
|---|---|---|---|
Babydragon bones | 111 to 297 | Main | 1 in 1010% |
Dragon arrow | 100 to 500 | Main | 1 in 1010% |
Dragon arrowtips | 100 to 500 | Main | 1 in 1010% |
Dragon bolt tips | 10 to 49 | Main | 1 in 1010% |
Dragon bolts | 3 to 40 | Main | 1 in 1010% |
Dragon dart tip | 105 to 350 | Main | 1 in 1010% |
Dragon longsword | 1 | Main | 1 in 1010% |
Dragon bones | 52 to 99 | Main | 1 in 205% |
Dragon dagger | 3 | Main | 1 in 205% |
Dragon dart | 105 to 350 | Main | 1 in 205% |
Dragonstone | 3 to 6 | Main | 1 in 205% |
Magic seed | 1 | Main | 1 in 205% |
Amulet of glory | 2 to 3 | Main | 1 in 1001% |
Death tiara | 1 | Main | 1 in 1001% |
Dragonstone ammy | 2 to 3 | Main | 1 in 1001% |
Snapdragon seed | 6 | Main | 1 in 1001% |
Summer pie | 5 to 15 | Main | 1 in 1001% |
How to read these drop rates
These are the same Serenity loot rows shown on item pages. Main, charm and extra loot normally make separate rolls. When an encounter has a signature pre-roll, a signature reward replaces the common roll. Common-drop rates shown here include the chance of reaching that table. Empty slots are included in each pool's weights. A “1 in” rate is an average, not a guaranteed number of kills. Shared tables are conditional because additional rolls and equipment can affect their final chance. Scripts and encounter phases can award additional loot.
Creature variants
Each profile shows that variant's own statistics and loot.
















