Serenity / Bestiary

Dragon impling

An impling who likes the word "dragon."

Back to the bestiary
Before the encounter

Prepare for the hunt

Attack1
Strength1
Defence1
Ranged1
Hitpoints10
Across the realm

Where to find it

Appears through an encounter or a scripted spawn. No fixed location is recorded.

The spoils of the hunt

Drops and chances

Select a treasure to discover all its other sources.

ItemQuantityLoot rollDrop chance
Babydragon bonesBabydragon bones111 to 297Main1 in 1010%
Dragon arrowDragon arrow100 to 500Main1 in 1010%
Dragon arrowtipsDragon arrowtips100 to 500Main1 in 1010%
Dragon bolt tipsDragon bolt tips10 to 49Main1 in 1010%
Dragon boltsDragon bolts3 to 40Main1 in 1010%
Dragon dart tipDragon dart tip105 to 350Main1 in 1010%
Dragon longswordDragon longsword1Main1 in 1010%
Dragon bonesDragon bones52 to 99Main1 in 205%
Dragon daggerDragon dagger3Main1 in 205%
Dragon dartDragon dart105 to 350Main1 in 205%
DragonstoneDragonstone3 to 6Main1 in 205%
Magic seedMagic seed1Main1 in 205%
Amulet of gloryAmulet of glory2 to 3Main1 in 1001%
Death tiaraDeath tiara1Main1 in 1001%
Dragonstone ammyDragonstone ammy2 to 3Main1 in 1001%
Snapdragon seedSnapdragon seed6Main1 in 1001%
Summer pieSummer pie5 to 15Main1 in 1001%
How to read these drop rates

These are the same Serenity loot rows shown on item pages. Main, charm and extra loot normally make separate rolls. When an encounter has a signature pre-roll, a signature reward replaces the common roll. Common-drop rates shown here include the chance of reaching that table. Empty slots are included in each pool's weights. A “1 in” rate is an average, not a guaranteed number of kills. Shared tables are conditional because additional rolls and equipment can affect their final chance. Scripts and encounter phases can award additional loot.

Know the difference

Creature variants

Each profile shows that variant's own statistics and loot.

Combat levels come from the game cache. Statistics, Slayer advice, spawns and loot come from this Serenity server. Some encounters use scripts that override standard behaviour.