Serenity / Bestiary

Wizard

A wizard.

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Before the encounter

Prepare for the hunt

Attack1
Strength1
Defence1
Ranged1
Hitpoints10
Across the realm

Where to find it

This variant has no fixed spawn. These are recorded locations for other creatures with the same name.

  • Magic Guild Robe Store3 recorded spawns in this area.
    Show map references
    • X 2,590 · Y 3,083 · Floor 1
    • X 2,587 · Y 3,086 · Floor 1
    • X 2,594 · Y 3,084 · Floor 1
  • Near Wizards’ Tower1 recorded spawn in this area.
    Show map references
    • X 3,147 · Y 3,209 · Floor 0
  • Wizards' Tower4 recorded spawns in this area.
    Show map references
    • X 3,108 · Y 3,157 · Floor 1
    • X 3,113 · Y 3,157 · Floor 1
    • X 3,106 · Y 3,157 · Floor 0
    • X 3,110 · Y 3,155 · Floor 0
  • Wizards’ Tower3 recorded spawns in this area.
    Show map references
    • X 3,107 · Y 3,170 · Floor 0
    • X 3,112 · Y 3,167 · Floor 0
    • X 3,108 · Y 3,160 · Floor 1
  • Yanille5 recorded spawns in this area.
    Show map references
    • X 2,588 · Y 3,087 · Floor 0
    • X 2,592 · Y 3,086 · Floor 0
    • X 2,593 · Y 3,090 · Floor 2
    • X 2,594 · Y 3,085 · Floor 2
    • X 2,588 · Y 3,089 · Floor 2
Additional spawn references

A reliable place name is not yet available for 8 recorded spawns. These references may include unused or special encounter positions.

  • X 1,700 · Y 5,463 · Floor 2
  • X 1,692 · Y 5,465 · Floor 2
  • X 1,692 · Y 5,472 · Floor 2
  • X 1,696 · Y 5,473 · Floor 2
  • X 1,701 · Y 5,472 · Floor 2
  • X 1,702 · Y 5,470 · Floor 2
  • X 1,702 · Y 5,468 · Floor 2
  • X 1,694 · Y 5,462 · Floor 2
The spoils of the hunt

Drops and chances

Select a treasure to discover all its other sources.

ItemQuantityLoot rollDrop chance
BonesBones1GuaranteedAlways100%
CoinsCoins1 to 30Main1 in 3.4628.9063%
Gold charmGold charm1Charm1 in 8.0212.4761%
Chaos runeChaos rune2 to 10Main1 in 14.227.0313%
Nature runeNature rune2Main1 in 166.25%
StaffStaff1Main1 in 166.25%
Green charmGreen charm1Charm1 in 18.065.5379%
Air runeAir rune5 to 12Main1 in 25.603.9063%
Body runeBody rune5 to 12Main1 in 25.603.9063%
Earth runeEarth rune5 to 12Main1 in 25.603.9063%
Fire runeFire rune5 to 12Main1 in 25.603.9063%
Mind runeMind rune5 to 12Main1 in 25.603.9063%
Water runeWater rune5 to 12Main1 in 25.603.9063%
Crimson charmCrimson charm1Charm1 in 26.183.8192%
Earth talismanEarth talisman1Main1 in 42.672.3438%
Fire talismanFire talisman1Main1 in 42.672.3438%
Mind talismanMind talisman1Main1 in 42.672.3438%
Water talismanWater talisman1Main1 in 42.672.3438%
Wizard hatWizard hat1Main1 in 42.672.3438%
Wizard robeWizard robe1Main1 in 42.672.3438%
Blood runeBlood rune2Main1 in 1280.7813%
Law runeLaw rune2Main1 in 1280.7813%
Blue charmBlue charm1Charm1 in 392.770.2546%
How to read these drop rates

These are the same Serenity loot rows shown on item pages. Main, charm and extra loot normally make separate rolls. When an encounter has a signature pre-roll, a signature reward replaces the common roll. Common-drop rates shown here include the chance of reaching that table. Empty slots are included in each pool's weights. A “1 in” rate is an average, not a guaranteed number of kills. Shared tables are conditional because additional rolls and equipment can affect their final chance. Scripts and encounter phases can award additional loot.

Know the difference

Creature variants

Each profile shows that variant's own statistics and loot.

Combat levels come from the game cache. Statistics, Slayer advice, spawns and loot come from this Serenity server. Some encounters use scripts that override standard behaviour.