Serenity / Bestiary
Wizard
Slightly magical.
Back to the bestiary
Attack1
Strength1
Defence12
Ranged1
Magic21
Hitpoints14
Before the encounter
Prepare for the hunt
Across the realm
Where to find it
- Magic Guild Robe Store3 recorded spawns in this area.
Show map references
- X 2,590 · Y 3,083 · Floor 1
- X 2,587 · Y 3,086 · Floor 1
- X 2,594 · Y 3,084 · Floor 1
- Wizards' Tower4 recorded spawns in this area.
Show map references
- X 3,108 · Y 3,157 · Floor 1
- X 3,113 · Y 3,157 · Floor 1
- X 3,106 · Y 3,157 · Floor 0
- X 3,110 · Y 3,155 · Floor 0
- Wizards’ Tower2 recorded spawns in this area.
Show map references
- X 3,107 · Y 3,170 · Floor 0
- X 3,112 · Y 3,167 · Floor 0
- Yanille5 recorded spawns in this area.
Show map references
- X 2,588 · Y 3,087 · Floor 0
- X 2,592 · Y 3,086 · Floor 0
- X 2,593 · Y 3,090 · Floor 2
- X 2,594 · Y 3,085 · Floor 2
- X 2,588 · Y 3,089 · Floor 2
The spoils of the hunt
Drops and chances
Select a treasure to discover all its other sources.
| Item | Quantity | Loot roll | Drop chance |
|---|---|---|---|
Bones | 1 | Guaranteed | Always100% |
Coins | 1 to 30 | Main | 1 in 3.4628.9063% |
Gold charm | 1 | Charm | 1 in 8.0212.4761% |
Chaos rune | 2 to 10 | Main | 1 in 14.227.0313% |
Nature rune | 2 | Main | 1 in 166.25% |
Staff | 1 | Main | 1 in 166.25% |
Green charm | 1 | Charm | 1 in 18.065.5379% |
Air rune | 5 to 12 | Main | 1 in 25.603.9063% |
Body rune | 5 to 12 | Main | 1 in 25.603.9063% |
Earth rune | 5 to 12 | Main | 1 in 25.603.9063% |
Fire rune | 5 to 12 | Main | 1 in 25.603.9063% |
Mind rune | 5 to 12 | Main | 1 in 25.603.9063% |
Water rune | 5 to 12 | Main | 1 in 25.603.9063% |
Crimson charm | 1 | Charm | 1 in 26.183.8192% |
Earth talisman | 1 | Main | 1 in 42.672.3438% |
Fire talisman | 1 | Main | 1 in 42.672.3438% |
Mind talisman | 1 | Main | 1 in 42.672.3438% |
Water talisman | 1 | Main | 1 in 42.672.3438% |
Wizard hat | 1 | Main | 1 in 42.672.3438% |
Wizard robe | 1 | Main | 1 in 42.672.3438% |
Blood rune | 2 | Main | 1 in 1280.7813% |
Law rune | 2 | Main | 1 in 1280.7813% |
Blue charm | 1 | Charm | 1 in 392.770.2546% |
How to read these drop rates
These are the same Serenity loot rows shown on item pages. Main, charm and extra loot normally make separate rolls. When an encounter has a signature pre-roll, a signature reward replaces the common roll. Common-drop rates shown here include the chance of reaching that table. Empty slots are included in each pool's weights. A “1 in” rate is an average, not a guaranteed number of kills. Shared tables are conditional because additional rolls and equipment can affect their final chance. Scripts and encounter phases can award additional loot.
Know the difference
Creature variants
Each profile shows that variant's own statistics and loot.
WizardCreature 13Level 9WizardCreature 652Level 0WizardCreature 1,263Level 0WizardCreature 5,195Level 0WizardCreature 5,196Level 0WizardCreature 5,197Level 0WizardCreature 8,033Level 0WizardCreature 8,034Level 0WizardCreature 8,035Level 0WizardCreature 8,036Level 0WizardCreature 8,037Level 0WizardCreature 8,038Level 0WizardCreature 8,039Level 0WizardCreature 8,040Level 0
Combat levels come from the game cache. Statistics, Slayer advice, spawns and loot come from this Serenity server. Some encounters use scripts that override standard behaviour.






















