Serenity / Bestiary

Dwarf

A dwarven worker.

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Before the encounter

Prepare for the hunt

Slayer encounter advice

Dwarves are a small but tough race of miners, often using pickaxes to pierce their opponents armour.

Attack10
Strength10
Defence10
Ranged1
Hitpoints14
Across the realm

Where to find it

  • Near Monastery1 recorded spawn in this area.
    Show map references
    • X 3,010 · Y 3,452 · Floor 0
The spoils of the hunt

Drops and chances

Select a treasure to discover all its other sources.

ItemQuantityLoot rollDrop chance
BonesBones1GuaranteedAlways100%
CoinsCoins4 to 30Main1 in 3.4628.9063%
Bronze pickaxeBronze pickaxe1Main1 in 12.807.8125%
HammerHammer1Main1 in 12.807.8125%
Bronze barBronze bar1Main1 in 18.295.4688%
Bronze boltsBronze bolts1Main1 in 18.295.4688%
Gold charmGold charm1Charm1 in 26.423.7853%
Bronze med helmBronze med helm1Main1 in 323.125%
Chaos runeChaos rune2Main1 in 323.125%
Dwarven stoutDwarven stout1Main1 in 323.125%
Iron oreIron ore1Main1 in 323.125%
Nature runeNature rune2Main1 in 323.125%
Crimson charmCrimson charm1Charm1 in 33.522.9837%
Copper oreCopper ore1Main1 in 42.672.3438%
Iron barIron bar1Main1 in 42.672.3438%
Tin oreTin ore1Main1 in 42.672.3438%
Green charmGreen charm1Charm1 in 53.891.8556%
Bronze battleaxeBronze battleaxe1Main1 in 641.5625%
CoalCoal1Main1 in 641.5625%
Iron pickaxeIron pickaxe1Main1 in 641.5625%
Iron battleaxeIron battleaxe1Main1 in 1280.7813%
Blue charmBlue charm1Charm1 in 170.530.5864%
Chaos talismanChaos talisman1Shared tableConditionalGDT
Loop half of a keyLoop half of a key1Shared tableConditionalGDT
Nature talismanNature talisman1Shared tableConditionalGDT
Rune javelinRune javelin5Shared tableConditionalGDT
Tooth half of a keyTooth half of a key1Shared tableConditionalGDT
Uncut diamondUncut diamond1Shared tableConditionalGDT
Uncut emeraldUncut emerald1Shared tableConditionalGDT
Uncut rubyUncut ruby1Shared tableConditionalGDT
Uncut sapphireUncut sapphire1Shared tableConditionalGDT
How to read these drop rates

These are the same Serenity loot rows shown on item pages. Main, charm and extra loot normally make separate rolls. When an encounter has a signature pre-roll, a signature reward replaces the common roll. Common-drop rates shown here include the chance of reaching that table. Empty slots are included in each pool's weights. A “1 in” rate is an average, not a guaranteed number of kills. Shared tables are conditional because additional rolls and equipment can affect their final chance. Scripts and encounter phases can award additional loot.

Know the difference

Creature variants

Each profile shows that variant's own statistics and loot.

Combat levels come from the game cache. Statistics, Slayer advice, spawns and loot come from this Serenity server. Some encounters use scripts that override standard behaviour.