Giant rat
Overgrown vermin.
Prepare for the hunt
Attack cycle: 4 game ticks (2.4 seconds). Special attacks and encounter phases can change the rhythm.
Where to find it
- Lumbridge11 recorded spawns in this area.
Show map references
- X 3,188 · Y 3,181 · Floor 0
- X 3,196 · Y 3,208 · Floor 0
- X 3,196 · Y 3,205 · Floor 0
- X 3,195 · Y 3,212 · Floor 0
- X 3,212 · Y 3,191 · Floor 0
- X 3,207 · Y 3,192 · Floor 0
- X 3,216 · Y 3,184 · Floor 0
- X 3,229 · Y 3,183 · Floor 0
- X 3,222 · Y 3,185 · Floor 0
- X 3,200 · Y 3,182 · Floor 0
- X 3,202 · Y 3,189 · Floor 0
- Near Digsite1 recorded spawn in this area.
Show map references
- X 3,291 · Y 3,388 · Floor 0
- Near God Wars Dungeon entrance3 recorded spawns in this area.
Show map references
- X 2,977 · Y 3,700 · Floor 0
- X 2,967 · Y 3,694 · Floor 0
- X 2,973 · Y 3,694 · Floor 0
- Near Lumbridge9 recorded spawns in this area.
Show map references
- X 3,181 · Y 3,191 · Floor 0
- X 3,185 · Y 3,199 · Floor 0
- X 3,176 · Y 3,198 · Floor 0
- X 3,168 · Y 3,188 · Floor 0
- X 3,172 · Y 3,178 · Floor 0
- X 3,179 · Y 3,174 · Floor 0
- X 3,189 · Y 3,168 · Floor 0
- X 3,224 · Y 3,174 · Floor 0
- X 3,216 · Y 3,177 · Floor 0
- Near North-west of Yanille1 recorded spawn in this area.
Show map references
- X 2,518 · Y 3,187 · Floor 0
- Wilderness1 recorded spawn in this area.
Show map references
- X 3,049 · Y 3,691 · Floor 0
Additional spawn references
A reliable place name is not yet available for 37 recorded spawns. These references may include unused or special encounter positions.
- X 3,105 · Y 9,517 · Floor 0
- X 3,101 · Y 9,517 · Floor 0
- X 3,102 · Y 9,521 · Floor 0
- X 3,106 · Y 9,519 · Floor 0
- X 3,104 · Y 9,514 · Floor 0
- X 3,104 · Y 9,518 · Floor 0
- X 3,107 · Y 9,519 · Floor 0
- X 3,109 · Y 9,516 · Floor 0
- X 3,107 · Y 9,515 · Floor 0
- X 3,105 · Y 9,512 · Floor 0
- X 3,102 · Y 9,513 · Floor 0
- X 3,100 · Y 9,514 · Floor 0
- X 3,100 · Y 9,516 · Floor 0
- X 3,099 · Y 9,521 · Floor 0
- X 3,103 · Y 9,523 · Floor 0
- X 3,098 · Y 9,880 · Floor 0
- X 3,094 · Y 9,883 · Floor 0
- X 3,119 · Y 9,891 · Floor 0
- X 2,632 · Y 9,696 · Floor 0
- X 2,639 · Y 9,697 · Floor 0
- X 2,646 · Y 9,696 · Floor 0
- X 2,650 · Y 9,697 · Floor 0
- X 2,646 · Y 9,702 · Floor 0
- X 2,647 · Y 9,713 · Floor 0
- X 2,641 · Y 9,719 · Floor 0
- X 2,650 · Y 9,716 · Floor 0
- X 3,495 · Y 9,812 · Floor 0
- X 3,502 · Y 9,807 · Floor 0
- X 3,249 · Y 9,868 · Floor 0
- X 3,237 · Y 9,868 · Floor 0
- X 3,221 · Y 9,873 · Floor 0
- X 3,225 · Y 9,862 · Floor 0
- X 3,237 · Y 9,866 · Floor 0
- X 3,232 · Y 9,867 · Floor 0
- X 3,219 · Y 9,862 · Floor 0
- X 3,227 · Y 9,875 · Floor 0
- X 3,276 · Y 9,870 · Floor 0
Drops and chances
Select a treasure to discover all its other sources.
| Item | Quantity | Loot roll | Drop chance |
|---|---|---|---|
Bones | 1 | Guaranteed | Always100% |
Raw rat meat | 1 | Guaranteed | Always100% |
How to read these drop rates
These are the same Serenity loot rows shown on item pages. Main, charm and extra loot normally make separate rolls. When an encounter has a signature pre-roll, a signature reward replaces the common roll. Common-drop rates shown here include the chance of reaching that table. Empty slots are included in each pool's weights. A “1 in” rate is an average, not a guaranteed number of kills. Shared tables are conditional because additional rolls and equipment can affect their final chance. Scripts and encounter phases can award additional loot.
Creature variants
Each profile shows that variant's own statistics and loot.

