Serenity / Bestiary

Mutated bloodveld

A bloodveld with a very mixed heritage.

Back to the bestiary
Before the encounter

Prepare for the hunt

Level 50 Slayer

Bloodvelds are strange demonic creatures, they use their long rasping tongue to feed on just about anything they can find.

Attack58
Strength58
Defence58
Ranged1
Hitpoints116

Attack cycle: 5 game ticks (3 seconds). Special attacks and encounter phases can change the rhythm.

Across the realm

Where to find it

Location details awaiting verification

A reliable place name is not yet available for 4 recorded spawns. These references may include unused or special encounter positions.

  • X 3,587 · Y 9,737 · Floor 0
  • X 3,592 · Y 9,746 · Floor 0
  • X 3,600 · Y 9,740 · Floor 0
  • X 3,605 · Y 9,738 · Floor 0
The spoils of the hunt

Drops and chances

Select a treasure to discover all its other sources.

ItemQuantityLoot rollDrop chance
BonesBones1GuaranteedAlways100%
Gold charmGold charm1Charm1 in 2.3143.3139%
Green charmGreen charm1Charm1 in 17.725.6442%
Adamant knifeAdamant knife10Main1 in 24.604.065%
Air runeAir rune50Main1 in 24.604.065%
Chaos runeChaos rune20Main1 in 24.604.065%
CoinsCoins250Main1 in 24.604.065%
Death runeDeath rune5Main1 in 24.604.065%
Earth runeEarth rune50Main1 in 24.604.065%
Fire runeFire rune50Main1 in 24.604.065%
Pure essencePure essence10Main1 in 24.604.065%
Rune arrowRune arrow6Main1 in 24.604.065%
Crimson charmCrimson charm1Charm1 in 26.433.7841%
Adamant axeAdamant axe1Main1 in 49.202.0325%
Adamant chainbodyAdamant chainbody1Main1 in 49.202.0325%
Adamant scimitarAdamant scimitar1Main1 in 49.202.0325%
Adamant sq shieldAdamant sq shield1Main1 in 49.202.0325%
Adamantite oreAdamantite ore1Main1 in 49.202.0325%
Black bootsBlack boots1Main1 in 49.202.0325%
Blood runeBlood rune6 to 30Main1 in 49.202.0325%
CoalCoal3Main1 in 49.202.0325%
Gold oreGold ore3Main1 in 49.202.0325%
Grimy avantoeGrimy avantoe1Main1 in 49.202.0325%
Grimy cadantineGrimy cadantine1Main1 in 49.202.0325%
Grimy dwarf weedGrimy dwarf weed1Main1 in 49.202.0325%
Grimy guamGrimy guam1Main1 in 49.202.0325%
Grimy harralanderGrimy harralander1Main1 in 49.202.0325%
Grimy iritGrimy irit1Main1 in 49.202.0325%
Grimy kwuarmGrimy kwuarm1Main1 in 49.202.0325%
Grimy lantadymeGrimy lantadyme1Main1 in 49.202.0325%
Grimy marrentillGrimy marrentill1Main1 in 49.202.0325%
Grimy ranarrGrimy ranarr1Main1 in 49.202.0325%
Grimy tarrominGrimy tarromin1Main1 in 49.202.0325%
Mithril chainbodyMithril chainbody1Main1 in 49.202.0325%
Mithril oreMithril ore3Main1 in 49.202.0325%
Mithril sq shieldMithril sq shield1Main1 in 49.202.0325%
Raw cave eelRaw cave eel3Main1 in 49.202.0325%
Rune knifeRune knife2Main1 in 49.202.0325%
Super defence(3)Super defence(3)1Main1 in 49.202.0325%
Blue charmBlue charm1Charm1 in 89.601.1161%
Adamant bootsAdamant boots1Main1 in 2460.4065%
Dragon med helmDragon med helm1Main1 in 2460.4065%
Rune med helmRune med helm1Main1 in 2460.4065%
Rune scimitarRune scimitar1Main1 in 2460.4065%
Steel nailsSteel nails20Main1 in 2460.4065%
Adamant javelinAdamant javelin20Shared tableConditionalRDT
Chaos talismanChaos talisman1Shared tableConditionalRDT
CoinsCoins3,000Shared tableConditionalRDT
Death runeDeath rune45Shared tableConditionalRDT
Dragon med helmDragon med helm1Shared tableConditionalRDT
Dragon spearDragon spear1Shared tableConditionalRDT
DragonstoneDragonstone1Shared tableConditionalRDT
Law runeLaw rune45Shared tableConditionalRDT
Loop half of a keyLoop half of a key1Shared tableConditionalRDT
Nature runeNature rune67Shared tableConditionalRDT
Nature talismanNature talisman1Shared tableConditionalRDT
Rune 2h swordRune 2h sword1Shared tableConditionalRDT
Rune arrowRune arrow42Shared tableConditionalRDT
Rune battleaxeRune battleaxe1Shared tableConditionalRDT
Rune javelinRune javelin5Shared tableConditionalRDT
How to read these drop rates

These are the same Serenity loot rows shown on item pages. Main, charm and extra loot normally make separate rolls. When an encounter has a signature pre-roll, a signature reward replaces the common roll. Common-drop rates shown here include the chance of reaching that table. Empty slots are included in each pool's weights. A “1 in” rate is an average, not a guaranteed number of kills. Shared tables are conditional because additional rolls and equipment can affect their final chance. Scripts and encounter phases can award additional loot.

Know the difference

Creature variants

Each profile shows that variant's own statistics and loot.

Combat levels come from the game cache. Statistics, Slayer advice, spawns and loot come from this Serenity server. Some encounters use scripts that override standard behaviour.