Serenity / Bestiary

Tower Archer

Defender of the west tower.

Back to the bestiary
Before the encounter

Prepare for the hunt

Attack30
Strength30
Defence40
Ranged40
Hitpoints57
Across the realm

Where to find it

  • Near Camelot2 recorded spawns in this area.
    Show map references
    • X 2,668 · Y 3,414 · Floor 2
    • X 2,667 · Y 3,412 · Floor 2
  • Near Legends' Guild1 recorded spawn in this area.
    Show map references
    • X 2,669 · Y 3,412 · Floor 2
The spoils of the hunt

Drops and chances

Select a treasure to discover all its other sources.

ItemQuantityLoot rollDrop chance
BonesBones1GuaranteedAlways100%
CoinsCoins4 to 34MainAlways100%
How to read these drop rates

These are the same Serenity loot rows shown on item pages. Main, charm and extra loot normally make separate rolls. When an encounter has a signature pre-roll, a signature reward replaces the common roll. Common-drop rates shown here include the chance of reaching that table. Empty slots are included in each pool's weights. A “1 in” rate is an average, not a guaranteed number of kills. Shared tables are conditional because additional rolls and equipment can affect their final chance. Scripts and encounter phases can award additional loot.

Know the difference

Creature variants

Each profile shows that variant's own statistics and loot.

Combat levels come from the game cache. Statistics, Slayer advice, spawns and loot come from this Serenity server. Some encounters use scripts that override standard behaviour.