Serenity / Bestiary

Tree spirit

A very angry nymph.

Back to the bestiary
Before the encounter

Prepare for the hunt

Attack17
Strength17
Defence17
Ranged1
Magic1
Hitpoints40

Attack cycle: 4 game ticks (2.4 seconds). Special attacks and encounter phases can change the rhythm.

Across the realm

Where to find it

Appears through an encounter or a scripted spawn. No fixed location is recorded.

The spoils of the hunt

Drops and chances

Select a treasure to discover all its other sources.

ItemQuantityLoot rollDrop chance
Nature runeNature rune5 to 28Main1 in 4.5721.875%
Adamant axeAdamant axe1Main1 in 166.25%
Black axeBlack axe1Main1 in 166.25%
Bronze axeBronze axe1Main1 in 166.25%
Iron axeIron axe1Main1 in 166.25%
Mithril axeMithril axe1Main1 in 166.25%
Steel axeSteel axe1Main1 in 166.25%
Grimy snapdragonGrimy snapdragon1Main1 in 21.334.6875%
Grimy toadflaxGrimy toadflax1Main1 in 21.334.6875%
Rune axeRune axe1Main1 in 323.125%
BananaBanana1Main1 in 1280.7813%
KnifeKnife1Main1 in 1280.7813%
Avantoe seedAvantoe seed1Shared tableConditionalRSDT
Belladonna seedBelladonna seed1Shared tableConditionalRSDT
Cactus seedCactus seed1Shared tableConditionalRSDT
Cadantine seedCadantine seed1Shared tableConditionalRSDT
Chaos talismanChaos talisman1Shared tableConditionalGDT
Dwarf weed seedDwarf weed seed1Shared tableConditionalRSDT
Grimy avantoeGrimy avantoe1Shared tableConditionalHDT
Grimy cadantineGrimy cadantine1Shared tableConditionalHDT
Grimy dwarf weedGrimy dwarf weed1Shared tableConditionalHDT
Grimy guamGrimy guam1Shared tableConditionalHDT
Grimy harralanderGrimy harralander1Shared tableConditionalHDT
Grimy iritGrimy irit1Shared tableConditionalHDT
Grimy kwuarmGrimy kwuarm1Shared tableConditionalHDT
Grimy lantadymeGrimy lantadyme1Shared tableConditionalHDT
Grimy marrentillGrimy marrentill1Shared tableConditionalHDT
Grimy ranarrGrimy ranarr1Shared tableConditionalHDT
Grimy tarrominGrimy tarromin1Shared tableConditionalHDT
Irit seedIrit seed1Shared tableConditionalRSDT
Kwuarm seedKwuarm seed1Shared tableConditionalRSDT
Lantadyme seedLantadyme seed1Shared tableConditionalRSDT
Loop half of a keyLoop half of a key1Shared tableConditionalGDT
Mushroom sporeMushroom spore1Shared tableConditionalRSDT
Nature talismanNature talisman1Shared tableConditionalGDT
Poison ivy seedPoison ivy seed1Shared tableConditionalRSDT
Rune javelinRune javelin5Shared tableConditionalGDT
Snapdragon seedSnapdragon seed1Shared tableConditionalRSDT
Toadflax seedToadflax seed1Shared tableConditionalRSDT
Tooth half of a keyTooth half of a key1Shared tableConditionalGDT
Torstol seedTorstol seed1Shared tableConditionalRSDT
Uncut diamondUncut diamond1Shared tableConditionalGDT
Uncut emeraldUncut emerald1Shared tableConditionalGDT
Uncut rubyUncut ruby1Shared tableConditionalGDT
Uncut sapphireUncut sapphire1Shared tableConditionalGDT
How to read these drop rates

These are the same Serenity loot rows shown on item pages. Main, charm and extra loot normally make separate rolls. When an encounter has a signature pre-roll, a signature reward replaces the common roll. Common-drop rates shown here include the chance of reaching that table. Empty slots are included in each pool's weights. A “1 in” rate is an average, not a guaranteed number of kills. Shared tables are conditional because additional rolls and equipment can affect their final chance. Scripts and encounter phases can award additional loot.

Know the difference

Creature variants

Each profile shows that variant's own statistics and loot.

Combat levels come from the game cache. Statistics, Slayer advice, spawns and loot come from this Serenity server. Some encounters use scripts that override standard behaviour.