Serenity / Bestiary

Hellhound

Good doggy...

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Before the encounter

Prepare for the hunt

Slayer encounter advice

Hellhounds are a cross between Dogs and Demons, they are dangerous with a fierce bite.

Attack105
Strength104
Defence102
Ranged1
Hitpoints116

Attack cycle: 4 game ticks (2.4 seconds). Special attacks and encounter phases can change the rhythm.

Across the realm

Where to find it

This variant has no fixed spawn. These are recorded locations for other creatures with the same name.

  • God Wars Dungeon8 recorded spawns in this area.
    Show map references
    • X 2,837 · Y 5,336 · Floor 2
    • X 2,876 · Y 5,326 · Floor 2
    • X 2,838 · Y 5,336 · Floor 2
    • X 2,898 · Y 5,306 · Floor 2
    • X 2,927 · Y 5,340 · Floor 2
    • X 2,884 · Y 5,325 · Floor 2
    • X 2,886 · Y 5,325 · Floor 2
    • X 2,919 · Y 5,345 · Floor 2
  • Near Bounty Hunter9 recorded spawns in this area.
    Show map references
    • X 3,133 · Y 3,678 · Floor 0
    • X 3,127 · Y 3,677 · Floor 0
    • X 3,127 · Y 3,667 · Floor 0
    • X 3,117 · Y 3,674 · Floor 0
    • X 3,121 · Y 3,679 · Floor 0
    • X 3,104 · Y 3,678 · Floor 0
    • X 3,110 · Y 3,687 · Floor 0
    • X 3,116 · Y 3,688 · Floor 0
    • X 3,103 · Y 3,704 · Floor 0
  • Near Mage Arena3 recorded spawns in this area.
    Show map references
    • X 3,178 · Y 3,929 · Floor 0
    • X 3,186 · Y 3,913 · Floor 0
    • X 3,175 · Y 3,906 · Floor 0
  • Wilderness2 recorded spawns in this area.
    Show map references
    • X 3,193 · Y 3,926 · Floor 0
    • X 3,195 · Y 3,915 · Floor 0
Additional spawn references

A reliable place name is not yet available for 21 recorded spawns. These references may include unused or special encounter positions.

  • X 2,871 · Y 9,819 · Floor 0
  • X 2,871 · Y 9,822 · Floor 0
  • X 2,870 · Y 9,826 · Floor 0
  • X 2,869 · Y 9,829 · Floor 0
  • X 2,867 · Y 9,834 · Floor 0
  • X 2,867 · Y 9,841 · Floor 0
  • X 2,864 · Y 9,853 · Floor 0
  • X 2,859 · Y 9,852 · Floor 0
  • X 2,851 · Y 9,850 · Floor 0
  • X 2,856 · Y 9,846 · Floor 0
  • X 2,857 · Y 9,841 · Floor 0
  • X 2,861 · Y 9,838 · Floor 0
  • X 2,854 · Y 9,838 · Floor 0
  • X 2,735 · Y 9,692 · Floor 0
  • X 2,732 · Y 9,687 · Floor 0
  • X 2,733 · Y 9,688 · Floor 0
  • X 2,734 · Y 9,690 · Floor 0
  • X 2,733 · Y 9,686 · Floor 0
  • X 2,732 · Y 9,692 · Floor 0
  • X 2,736 · Y 9,685 · Floor 0
  • X 2,730 · Y 9,691 · Floor 0
The spoils of the hunt

Drops and chances

Select a treasure to discover all its other sources.

ItemQuantityLoot rollDrop chance
BonesBones1GuaranteedAlways100%
Gold charmGold charm1Charm1 in 1.4569.0441%
Green charmGreen charm1Charm1 in 19.995.0025%
Crimson charmCrimson charm1Charm1 in 20.664.8402%
Blue charmBlue charm1Charm1 in 99.221.0079%
How to read these drop rates

These are the same Serenity loot rows shown on item pages. Main, charm and extra loot normally make separate rolls. When an encounter has a signature pre-roll, a signature reward replaces the common roll. Common-drop rates shown here include the chance of reaching that table. Empty slots are included in each pool's weights. A “1 in” rate is an average, not a guaranteed number of kills. Shared tables are conditional because additional rolls and equipment can affect their final chance. Scripts and encounter phases can award additional loot.

Know the difference

Creature variants

Each profile shows that variant's own statistics and loot.

Combat levels come from the game cache. Statistics, Slayer advice, spawns and loot come from this Serenity server. Some encounters use scripts that override standard behaviour.