Serenity / Bestiary

Killerwatt

A ball of electrical energy.

Back to the bestiary
Before the encounter

Prepare for the hunt

Level 37 Slayer

Killerwatts store huge amounts of energy in their bodies, which is released if they are touched. You'll need to wear heavily insulated boots to counter this shocking effect.

Attack50
Strength50
Defence40
Ranged67
Magic67
Hitpoints51

Attack cycle: 2 game ticks (1.2 seconds). Special attacks and encounter phases can change the rhythm.

Across the realm

Where to find it

  • Killerwatt Plane26 recorded spawns in this area.
    Show map references
    • X 2,642 · Y 5,202 · Floor 2
    • X 2,642 · Y 5,212 · Floor 2
    • X 2,643 · Y 5,224 · Floor 2
    • X 2,644 · Y 5,206 · Floor 2
    • X 2,646 · Y 5,226 · Floor 2
    • X 2,647 · Y 5,198 · Floor 2
    • X 2,647 · Y 5,219 · Floor 2
    • X 2,650 · Y 5,211 · Floor 2
    • X 2,651 · Y 5,204 · Floor 2
    • X 2,652 · Y 5,230 · Floor 2
    • X 2,655 · Y 5,225 · Floor 2
    • X 2,656 · Y 5,210 · Floor 2
    • X 2,656 · Y 5,218 · Floor 2
    • X 2,657 · Y 5,229 · Floor 2
    • X 2,660 · Y 5,199 · Floor 2
    • X 2,663 · Y 5,211 · Floor 2
    • X 2,663 · Y 5,223 · Floor 2
    • X 2,664 · Y 5,201 · Floor 2
    • X 2,666 · Y 5,197 · Floor 2
    • X 2,666 · Y 5,216 · Floor 2
    • X 2,666 · Y 5,222 · Floor 2
    • X 2,669 · Y 5,204 · Floor 2
    • X 2,671 · Y 5,226 · Floor 2
    • X 2,672 · Y 5,211 · Floor 2
    • X 2,673 · Y 5,201 · Floor 2
    • X 2,675 · Y 5,215 · Floor 2
The spoils of the hunt

Drops and chances

Select a treasure to discover all its other sources.

ItemQuantityLoot rollDrop chance
AshesAshes1GuaranteedAlways100%
CoinsCoins11 to 200Main1 in 2.5239.666%
Gold charmGold charm1Charm1 in 5.2119.1955%
Fire runeFire rune18 to 45Main1 in 12.028.3171%
Nature runeNature rune8 to 37Main1 in 13.037.6773%
Chaos runeChaos rune4Main1 in 17.375.758%
Air runeAir rune5 to 17Main1 in 31.263.1989%
Death runeDeath rune2Main1 in 52.101.9193%
Crimson charmCrimson charm1Charm1 in 72.931.3711%
Green charmGreen charm1Charm1 in 72.931.3711%
CannonballCannonball3Main1 in 78.151.2795%
Staff of airStaff of air1Main1 in 78.151.2795%
Staff of fireStaff of fire1Main1 in 78.151.2795%
Steam runeSteam rune2Main1 in 78.151.2795%
Air battlestaffAir battlestaff1Main1 in 156.310.6398%
Fire battlestaffFire battlestaff1Main1 in 156.310.6398%
Fire orbFire orb2Main1 in 156.310.6398%
Soda ashSoda ash4Main1 in 156.310.6398%
Blue charmBlue charm1Charm1 in 364.700.2742%
Mystic fire staffMystic fire staff1Main1 in 5120.1953%
Adamant javelinAdamant javelin20Shared tableConditionalRDT
Chaos talismanChaos talisman1Shared tableConditionalRDT
CoinsCoins3,000Shared tableConditionalRDT
Death runeDeath rune45Shared tableConditionalRDT
Dragon med helmDragon med helm1Shared tableConditionalRDT
Dragon spearDragon spear1Shared tableConditionalRDT
DragonstoneDragonstone1Shared tableConditionalRDT
Grimy avantoeGrimy avantoe1Shared tableConditionalHDT
Grimy cadantineGrimy cadantine1Shared tableConditionalHDT
Grimy dwarf weedGrimy dwarf weed1Shared tableConditionalHDT
Grimy guamGrimy guam1Shared tableConditionalHDT
Grimy harralanderGrimy harralander1Shared tableConditionalHDT
Grimy iritGrimy irit1Shared tableConditionalHDT
Grimy kwuarmGrimy kwuarm1Shared tableConditionalHDT
Grimy lantadymeGrimy lantadyme1Shared tableConditionalHDT
Grimy marrentillGrimy marrentill1Shared tableConditionalHDT
Grimy ranarrGrimy ranarr1Shared tableConditionalHDT
Grimy tarrominGrimy tarromin1Shared tableConditionalHDT
Law runeLaw rune45Shared tableConditionalRDT
Loop half of a keyLoop half of a key1Shared tableConditionalRDT
Nature runeNature rune67Shared tableConditionalRDT
Nature talismanNature talisman1Shared tableConditionalRDT
Rune 2h swordRune 2h sword1Shared tableConditionalRDT
Rune arrowRune arrow42Shared tableConditionalRDT
Rune battleaxeRune battleaxe1Shared tableConditionalRDT
Rune javelinRune javelin5Shared tableConditionalRDT
Rune kiteshieldRune kiteshield1Shared tableConditionalRDT
Rune spearRune spear1Shared tableConditionalRDT
Rune sq shieldRune sq shield1Shared tableConditionalRDT
Runite barRunite bar1Shared tableConditionalRDT
Shield left halfShield left half1Shared tableConditionalRDT
Silver oreSilver ore100Shared tableConditionalRDT
Steel arrowSteel arrow150Shared tableConditionalRDT
Tooth half of a keyTooth half of a key1Shared tableConditionalRDT
Uncut diamondUncut diamond1Shared tableConditionalRDT
Uncut emeraldUncut emerald1Shared tableConditionalRDT
Uncut rubyUncut ruby1Shared tableConditionalRDT
Uncut sapphireUncut sapphire1Shared tableConditionalRDT
How to read these drop rates

These are the same Serenity loot rows shown on item pages. Main, charm and extra loot normally make separate rolls. When an encounter has a signature pre-roll, a signature reward replaces the common roll. Common-drop rates shown here include the chance of reaching that table. Empty slots are included in each pool's weights. A “1 in” rate is an average, not a guaranteed number of kills. Shared tables are conditional because additional rolls and equipment can affect their final chance. Scripts and encounter phases can award additional loot.

Know the difference

Creature variants

Each profile shows that variant's own statistics and loot.

Combat levels come from the game cache. Statistics, Slayer advice, spawns and loot come from this Serenity server. Some encounters use scripts that override standard behaviour.