Serenity / Bestiary

Zombie swab

He talks a good fight.

Back to the bestiary
Before the encounter

Prepare for the hunt

Slayer encounter advice

Zombies are undead so magic is your best bet against them, there is even a spell specially for fighting the undead.

Attack34
Strength34
Defence34
Ranged1
Hitpoints48
Across the realm

Where to find it

Appears through an encounter or a scripted spawn. No fixed location is recorded.

The spoils of the hunt

Drops and chances

Select a treasure to discover all its other sources.

ItemQuantityLoot rollDrop chance
Air runeAir rune3Main1 in 12.308.1301%
Body runeBody rune3Main1 in 12.308.1301%
CoinsCoins10 to 40Main1 in 12.308.1301%
Fishing baitFishing bait7Main1 in 12.308.1301%
Grimy guamGrimy guam1Main1 in 12.308.1301%
Grimy marrentillGrimy marrentill1Main1 in 12.308.1301%
Iron daggerIron dagger1Main1 in 12.308.1301%
Zombie boneZombie bone1Main1 in 12.308.1301%
Chaos runeChaos rune4Main1 in 24.604.065%
Cosmic runeCosmic rune2Main1 in 24.604.065%
Grimy harralanderGrimy harralander1Main1 in 24.604.065%
Grimy tarrominGrimy tarromin1Main1 in 24.604.065%
KaramthulhuKaramthulhu1Main1 in 24.604.065%
Rusty scimitarRusty scimitar1Main1 in 24.604.065%
Steel scimitarSteel scimitar1Main1 in 24.604.065%
Water runeWater rune17Main1 in 24.604.065%
Grimy avantoeGrimy avantoe1Main1 in 1230.813%
Grimy ranarrGrimy ranarr1Main1 in 1230.813%
Adamant javelinAdamant javelin20Shared tableConditionalRDT
Chaos talismanChaos talisman1Shared tableConditionalRDT
CoinsCoins3,000Shared tableConditionalRDT
Death runeDeath rune45Shared tableConditionalRDT
Dragon med helmDragon med helm1Shared tableConditionalRDT
Dragon spearDragon spear1Shared tableConditionalRDT
DragonstoneDragonstone1Shared tableConditionalRDT
Law runeLaw rune45Shared tableConditionalRDT
Loop half of a keyLoop half of a key1Shared tableConditionalRDT
Nature runeNature rune67Shared tableConditionalRDT
Nature talismanNature talisman1Shared tableConditionalRDT
Rune 2h swordRune 2h sword1Shared tableConditionalRDT
Rune arrowRune arrow42Shared tableConditionalRDT
Rune battleaxeRune battleaxe1Shared tableConditionalRDT
Rune javelinRune javelin5Shared tableConditionalRDT
Rune kiteshieldRune kiteshield1Shared tableConditionalRDT
Rune spearRune spear1Shared tableConditionalRDT
Rune sq shieldRune sq shield1Shared tableConditionalRDT
Runite barRunite bar1Shared tableConditionalRDT
Shield left halfShield left half1Shared tableConditionalRDT
Silver oreSilver ore100Shared tableConditionalRDT
Steel arrowSteel arrow150Shared tableConditionalRDT
Tooth half of a keyTooth half of a key1Shared tableConditionalRDT
Uncut diamondUncut diamond1Shared tableConditionalRDT
Uncut emeraldUncut emerald1Shared tableConditionalRDT
Uncut rubyUncut ruby1Shared tableConditionalRDT
Uncut sapphireUncut sapphire1Shared tableConditionalRDT
How to read these drop rates

These are the same Serenity loot rows shown on item pages. Main, charm and extra loot normally make separate rolls. When an encounter has a signature pre-roll, a signature reward replaces the common roll. Common-drop rates shown here include the chance of reaching that table. Empty slots are included in each pool's weights. A “1 in” rate is an average, not a guaranteed number of kills. Shared tables are conditional because additional rolls and equipment can affect their final chance. Scripts and encounter phases can award additional loot.

Know the difference

Creature variants

Each profile shows that variant's own statistics and loot.

Combat levels come from the game cache. Statistics, Slayer advice, spawns and loot come from this Serenity server. Some encounters use scripts that override standard behaviour.