Serenity / Bestiary

Dagannoth

A horror from the ocean depths...

Back to the bestiary
Before the encounter

Prepare for the hunt

Slayer encounter advice

Dagannoth are large sea dwelling creatures which are very aggressive. You'll often find them in caves near sea water.

Attack68
Strength70
Defence71
Ranged1
Hitpoints120

Attack cycle: 4 game ticks (2.4 seconds). Special attacks and encounter phases can change the rhythm.

Across the realm

Where to find it

  • Water Birth Dungeon35 recorded spawns in this area.
    Show map references
    • X 1,815 · Y 4,405 · Floor 2
    • X 1,818 · Y 4,403 · Floor 2
    • X 1,813 · Y 4,404 · Floor 2
    • X 1,814 · Y 4,407 · Floor 2
    • X 1,821 · Y 4,393 · Floor 2
    • X 1,823 · Y 4,389 · Floor 2
    • X 1,828 · Y 4,387 · Floor 2
    • X 1,821 · Y 4,392 · Floor 2
    • X 1,826 · Y 4,391 · Floor 2
    • X 1,844 · Y 4,360 · Floor 1
    • X 1,844 · Y 4,361 · Floor 1
    • X 1,851 · Y 4,360 · Floor 1
    • X 1,831 · Y 4,378 · Floor 3
    • X 1,838 · Y 4,379 · Floor 3
    • X 1,824 · Y 4,376 · Floor 3
    • X 1,832 · Y 4,380 · Floor 3
    • X 1,844 · Y 4,373 · Floor 2
    • X 1,849 · Y 4,381 · Floor 2
    • X 1,846 · Y 4,374 · Floor 2
    • X 1,865 · Y 4,377 · Floor 2
    • X 1,865 · Y 4,397 · Floor 1
    • X 1,857 · Y 4,360 · Floor 1
    • X 1,862 · Y 4,362 · Floor 1
    • X 1,864 · Y 4,366 · Floor 1
    • X 1,865 · Y 4,383 · Floor 2
    • X 1,864 · Y 4,390 · Floor 1
    • X 1,865 · Y 4,408 · Floor 1
    • X 1,877 · Y 4,410 · Floor 1
    • X 1,883 · Y 4,411 · Floor 1
    • X 1,889 · Y 4,410 · Floor 1
    • X 1,887 · Y 4,374 · Floor 0
    • X 1,890 · Y 4,372 · Floor 0
    • X 1,890 · Y 4,366 · Floor 0
    • X 1,896 · Y 4,371 · Floor 0
    • X 1,890 · Y 4,364 · Floor 0
  • Waterbirth Island Dungeon82 recorded spawns in this area.
    Show map references
    • X 2,457 · Y 10,139 · Floor 0
    • X 2,465 · Y 10,133 · Floor 0
    • X 2,449 · Y 10,148 · Floor 0
    • X 2,471 · Y 10,133 · Floor 0
    • X 2,446 · Y 10,145 · Floor 0
    • X 2,443 · Y 10,148 · Floor 0
    • X 2,452 · Y 10,161 · Floor 0
    • X 2,444 · Y 10,145 · Floor 0
    • X 2,462 · Y 10,163 · Floor 0
    • X 2,446 · Y 10,141 · Floor 0
    • X 2,454 · Y 10,149 · Floor 0
    • X 2,476 · Y 10,155 · Floor 0
    • X 2,456 · Y 10,153 · Floor 0
    • X 2,485 · Y 10,142 · Floor 0
    • X 2,457 · Y 10,152 · Floor 0
    • X 2,485 · Y 10,126 · Floor 0
    • X 2,475 · Y 10,148 · Floor 0
    • X 2,471 · Y 10,160 · Floor 0
    • X 2,453 · Y 10,145 · Floor 0
    • X 2,463 · Y 10,158 · Floor 0
    • X 2,457 · Y 10,163 · Floor 0
    • X 2,471 · Y 10,154 · Floor 0
    • X 2,476 · Y 10,151 · Floor 0
    • X 2,479 · Y 10,154 · Floor 0
    • X 2,486 · Y 10,158 · Floor 0
    • X 2,485 · Y 10,165 · Floor 0
    • X 2,485 · Y 10,153 · Floor 0
    • X 2,474 · Y 10,140 · Floor 0
    • X 2,466 · Y 10,130 · Floor 0
    • X 2,464 · Y 10,138 · Floor 0
    • X 2,486 · Y 10,150 · Floor 0
    • X 2,473 · Y 10,127 · Floor 0
    • X 2,483 · Y 10,126 · Floor 0
    • X 2,456 · Y 10,133 · Floor 0
    • X 2,467 · Y 10,163 · Floor 0
    • X 2,477 · Y 10,143 · Floor 0
    • X 2,489 · Y 10,139 · Floor 0
    • X 2,486 · Y 10,127 · Floor 0
    • X 2,480 · Y 10,141 · Floor 0
    • X 2,490 · Y 10,155 · Floor 0
    • X 2,459 · Y 10,133 · Floor 0
    • X 2,455 · Y 10,163 · Floor 0
    • X 2,494 · Y 10,162 · Floor 0
    • X 2,493 · Y 10,132 · Floor 0
    • X 2,494 · Y 10,129 · Floor 0
    • X 2,496 · Y 10,166 · Floor 0
    • X 2,502 · Y 10,167 · Floor 0
    • X 2,499 · Y 10,162 · Floor 0
    • X 2,502 · Y 10,159 · Floor 0
    • X 2,502 · Y 10,166 · Floor 0
    • X 2,496 · Y 10,130 · Floor 0
    • X 2,498 · Y 10,128 · Floor 0
    • X 2,497 · Y 10,126 · Floor 0
    • X 2,499 · Y 10,128 · Floor 0
    • X 2,501 · Y 10,126 · Floor 0
    • X 2,506 · Y 10,125 · Floor 0
    • X 2,506 · Y 10,127 · Floor 0
    • X 2,507 · Y 10,128 · Floor 0
    • X 2,507 · Y 10,126 · Floor 0
    • X 2,511 · Y 10,126 · Floor 0
    • X 2,513 · Y 10,126 · Floor 0
    • X 2,517 · Y 10,129 · Floor 0
    • X 2,513 · Y 10,127 · Floor 0
    • X 2,516 · Y 10,124 · Floor 0
    • X 2,520 · Y 10,122 · Floor 0
    • X 2,522 · Y 10,126 · Floor 0
    • X 2,524 · Y 10,129 · Floor 0
    • X 2,525 · Y 10,125 · Floor 0
    • X 2,529 · Y 10,122 · Floor 0
    • X 2,529 · Y 10,124 · Floor 0
    • X 2,526 · Y 10,126 · Floor 0
    • X 2,529 · Y 10,130 · Floor 0
    • X 2,530 · Y 10,127 · Floor 0
    • X 2,532 · Y 10,121 · Floor 0
    • X 2,532 · Y 10,123 · Floor 0
    • X 2,538 · Y 10,126 · Floor 0
    • X 2,535 · Y 10,125 · Floor 0
    • X 2,536 · Y 10,127 · Floor 0
    • X 2,539 · Y 10,130 · Floor 0
    • X 2,543 · Y 10,130 · Floor 0
    • X 2,548 · Y 10,131 · Floor 0
    • X 2,542 · Y 10,128 · Floor 0
The spoils of the hunt

Drops and chances

Select a treasure to discover all its other sources.

ItemQuantityLoot rollDrop chance
BonesBones1GuaranteedAlways100%
Crimson charmCrimson charm1Charm1 in 425%
Gold charmGold charm1Charm1 in 7.6913%
CoinsCoins3 to 81Main1 in 12.807.8125%
Dagannoth hideDagannoth hide1Main1 in 12.807.8125%
Law runeLaw rune1 to 10Main1 in 12.807.8125%
Mithril javelinMithril javelin3Main1 in 12.807.8125%
Nature runeNature rune1 to 10Main1 in 12.807.8125%
Steel axeSteel axe1Main1 in 12.807.8125%
TinderboxTinderbox1Main1 in 12.807.8125%
Water runeWater rune10Main1 in 12.807.8125%
Green charmGreen charm1Charm1 in 16.676%
Oyster pearlOyster pearl1Main1 in 18.295.4688%
Raw lobsterRaw lobster1Main1 in 25.603.9063%
Steel arrowSteel arrow15Main1 in 25.603.9063%
Fremennik bladeFremennik blade1Main1 in 42.672.3438%
Fremennik helmFremennik helm1Main1 in 42.672.3438%
Fremennik shieldFremennik shield1Main1 in 42.672.3438%
Blood runeBlood rune1 to 10Main1 in 641.5625%
Fremennik cloakFremennik cloak1Main1 in 641.5625%
Fremennik shirtFremennik shirt1Main1 in 641.5625%
GlovesGloves1Main1 in 641.5625%
Keg of beerKeg of beer1Main1 in 641.5625%
Blue charmBlue charm1Charm1 in 1001%
Air talismanAir talisman1Main1 in 204.800.4883%
Body talismanBody talisman1Main1 in 204.800.4883%
Earth talismanEarth talisman1Main1 in 204.800.4883%
Fire talismanFire talisman1Main1 in 204.800.4883%
Mind talismanMind talisman1Main1 in 204.800.4883%
Water talismanWater talisman1Main1 in 204.800.4883%
Cosmic talismanCosmic talisman1Main1 in 2560.3906%
Chaos talismanChaos talisman1Main1 in 5120.1953%
Nature talismanNature talisman1Main1 in 5120.1953%
Archer helmArcher helm1Main1 in 2,0480.0488%
Berserker helmBerserker helm1Main1 in 2,0480.0488%
Farseer helmFarseer helm1Main1 in 2,0480.0488%
Warrior helmWarrior helm1Main1 in 2,0480.0488%
Avantoe seedAvantoe seed1Shared tableConditionalRSDT
Belladonna seedBelladonna seed1Shared tableConditionalRSDT
Cactus seedCactus seed1Shared tableConditionalRSDT
Cadantine seedCadantine seed1Shared tableConditionalRSDT
Chaos talismanChaos talisman1Shared tableConditionalGDT
Dwarf weed seedDwarf weed seed1Shared tableConditionalRSDT
Grimy avantoeGrimy avantoe1Shared tableConditionalHDT
Grimy cadantineGrimy cadantine1Shared tableConditionalHDT
Grimy dwarf weedGrimy dwarf weed1Shared tableConditionalHDT
Grimy guamGrimy guam1Shared tableConditionalHDT
Grimy harralanderGrimy harralander1Shared tableConditionalHDT
Grimy iritGrimy irit1Shared tableConditionalHDT
Grimy kwuarmGrimy kwuarm1Shared tableConditionalHDT
Grimy lantadymeGrimy lantadyme1Shared tableConditionalHDT
Grimy marrentillGrimy marrentill1Shared tableConditionalHDT
Grimy ranarrGrimy ranarr1Shared tableConditionalHDT
Grimy tarrominGrimy tarromin1Shared tableConditionalHDT
Irit seedIrit seed1Shared tableConditionalRSDT
Kwuarm seedKwuarm seed1Shared tableConditionalRSDT
Lantadyme seedLantadyme seed1Shared tableConditionalRSDT
Loop half of a keyLoop half of a key1Shared tableConditionalGDT
Mushroom sporeMushroom spore1Shared tableConditionalRSDT
Nature talismanNature talisman1Shared tableConditionalGDT
How to read these drop rates

These are the same Serenity loot rows shown on item pages. Main, charm and extra loot normally make separate rolls. When an encounter has a signature pre-roll, a signature reward replaces the common roll. Common-drop rates shown here include the chance of reaching that table. Empty slots are included in each pool's weights. A “1 in” rate is an average, not a guaranteed number of kills. Shared tables are conditional because additional rolls and equipment can affect their final chance. Scripts and encounter phases can award additional loot.

Know the difference

Creature variants

Each profile shows that variant's own statistics and loot.

Combat levels come from the game cache. Statistics, Slayer advice, spawns and loot come from this Serenity server. Some encounters use scripts that override standard behaviour.