Serenity / Bestiary

Mummy

Spooky, bandaged dead dude.

Back to the bestiary
Before the encounter

Prepare for the hunt

Attack90
Strength90
Defence90
Ranged1
Hitpoints90
Across the realm

Where to find it

  • Ancient Pyramid16 recorded spawns in this area.
    Show map references
    • X 2,838 · Y 4,948 · Floor 2
    • X 2,900 · Y 4,948 · Floor 3
    • X 3,205 · Y 9,329 · Floor 0
    • X 3,210 · Y 9,292 · Floor 0
    • X 3,221 · Y 9,310 · Floor 0
    • X 3,225 · Y 9,323 · Floor 0
    • X 3,243 · Y 9,310 · Floor 0
    • X 3,246 · Y 9,290 · Floor 0
    • X 3,255 · Y 9,301 · Floor 0
    • X 3,255 · Y 9,321 · Floor 0
    • X 3,261 · Y 9,331 · Floor 0
    • X 2,762 · Y 4,962 · Floor 1
    • X 2,763 · Y 4,973 · Floor 1
    • X 2,780 · Y 4,977 · Floor 1
    • X 2,787 · Y 4,967 · Floor 1
    • X 2,796 · Y 4,959 · Floor 1
  • Chaos Tunnel1 recorded spawn in this area.
    Show map references
    • X 3,168 · Y 5,458 · Floor 0
The spoils of the hunt

Drops and chances

Select a treasure to discover all its other sources.

ItemQuantityLoot rollDrop chance
AshesAshes1GuaranteedAlways100%
Amulet of magicAmulet of magic1Main1 in 19.505.1282%
Emerald amuletEmerald amulet1Main1 in 19.505.1282%
Emerald ringEmerald ring1Main1 in 19.505.1282%
Gold amuletGold amulet1Main1 in 19.505.1282%
Gold barGold bar1Main1 in 19.505.1282%
Gold necklaceGold necklace1Main1 in 19.505.1282%
Gold oreGold ore1Main1 in 19.505.1282%
Gold ringGold ring1Main1 in 19.505.1282%
PapyrusPapyrus1Main1 in 19.505.1282%
Pottery scarabPottery scarab1Main1 in 19.505.1282%
Sapphire ringSapphire ring1Main1 in 19.505.1282%
SilkSilk1Main1 in 19.505.1282%
Swamp tarSwamp tar1 to 17Main1 in 19.505.1282%
CasketCasket1Main1 in 392.5641%
CoinsCoins1Main1 in 392.5641%
Ring of duelling(1)Ring of duelling(1)1Main1 in 392.5641%
Rune sq shieldRune sq shield1Main1 in 392.5641%
Sapphire braceletSapphire bracelet1Main1 in 392.5641%
Sapphire necklaceSapphire necklace1Main1 in 392.5641%
Blue charmBlue charm1Charm1 in 601.6667%
Crimson charmCrimson charm1Charm1 in 601.6667%
Gold charmGold charm1Charm1 in 601.6667%
Green charmGreen charm1Charm1 in 601.6667%
Grimy avantoeGrimy avantoe1Main1 in 1950.5128%
Grimy cadantineGrimy cadantine1Main1 in 1950.5128%
Grimy dwarf weedGrimy dwarf weed1Main1 in 1950.5128%
Grimy guamGrimy guam1Main1 in 1950.5128%
Grimy harralanderGrimy harralander1Main1 in 1950.5128%
Grimy iritGrimy irit1Main1 in 1950.5128%
Grimy kwuarmGrimy kwuarm1Main1 in 1950.5128%
Grimy lantadymeGrimy lantadyme1Main1 in 1950.5128%
Grimy marrentillGrimy marrentill1Main1 in 1950.5128%
Grimy ranarrGrimy ranarr1Main1 in 1950.5128%
Grimy tarrominGrimy tarromin1Main1 in 1950.5128%
Rune scimitarRune scimitar1Main1 in 1950.5128%
SpiceSpice10Main1 in 1950.5128%
Adamant javelinAdamant javelin20Shared tableConditionalRDT
Chaos talismanChaos talisman1Shared tableConditionalRDT
CoinsCoins3,000Shared tableConditionalRDT
Death runeDeath rune45Shared tableConditionalRDT
Dragon med helmDragon med helm1Shared tableConditionalRDT
Dragon spearDragon spear1Shared tableConditionalRDT
DragonstoneDragonstone1Shared tableConditionalRDT
Law runeLaw rune45Shared tableConditionalRDT
Loop half of a keyLoop half of a key1Shared tableConditionalRDT
Nature runeNature rune67Shared tableConditionalRDT
Nature talismanNature talisman1Shared tableConditionalRDT
Rune 2h swordRune 2h sword1Shared tableConditionalRDT
Rune arrowRune arrow42Shared tableConditionalRDT
Rune battleaxeRune battleaxe1Shared tableConditionalRDT
Rune javelinRune javelin5Shared tableConditionalRDT
Rune kiteshieldRune kiteshield1Shared tableConditionalRDT
Rune spearRune spear1Shared tableConditionalRDT
Rune sq shieldRune sq shield1Shared tableConditionalRDT
Runite barRunite bar1Shared tableConditionalRDT
Shield left halfShield left half1Shared tableConditionalRDT
Silver oreSilver ore100Shared tableConditionalRDT
Steel arrowSteel arrow150Shared tableConditionalRDT
Tooth half of a keyTooth half of a key1Shared tableConditionalRDT
How to read these drop rates

These are the same Serenity loot rows shown on item pages. Main, charm and extra loot normally make separate rolls. When an encounter has a signature pre-roll, a signature reward replaces the common roll. Common-drop rates shown here include the chance of reaching that table. Empty slots are included in each pool's weights. A “1 in” rate is an average, not a guaranteed number of kills. Shared tables are conditional because additional rolls and equipment can affect their final chance. Scripts and encounter phases can award additional loot.

Know the difference

Creature variants

Each profile shows that variant's own statistics and loot.

Combat levels come from the game cache. Statistics, Slayer advice, spawns and loot come from this Serenity server. Some encounters use scripts that override standard behaviour.