Serenity / Bestiary

Crawling Hand

Now THAT's handy.

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Before the encounter

Prepare for the hunt

Level 5 Slayer

Crawling Hands are undead severed hands, fast and dexterous they claw their victims.

Attack13
Strength13
Defence13
Ranged1
Hitpoints18

Attack cycle: 5 game ticks (3 seconds). Special attacks and encounter phases can change the rhythm.

Across the realm

Where to find it

This variant has no fixed spawn. These are recorded locations for other creatures with the same name.

  • Slayer Tower16 recorded spawns in this area.
    Show map references
    • X 3,426 · Y 3,537 · Floor 0
    • X 3,413 · Y 3,536 · Floor 0
    • X 3,419 · Y 3,545 · Floor 0
    • X 3,426 · Y 3,544 · Floor 0
    • X 3,410 · Y 3,535 · Floor 0
    • X 3,425 · Y 3,556 · Floor 0
    • X 3,418 · Y 3,557 · Floor 0
    • X 3,428 · Y 3,571 · Floor 0
    • X 3,432 · Y 3,573 · Floor 0
    • X 3,411 · Y 3,541 · Floor 0
    • X 3,424 · Y 3,544 · Floor 0
    • X 3,423 · Y 3,546 · Floor 0
    • X 3,409 · Y 3,538 · Floor 0
    • X 3,421 · Y 3,559 · Floor 0
    • X 3,413 · Y 3,559 · Floor 0
    • X 3,433 · Y 3,574 · Floor 0
The spoils of the hunt

Drops and chances

Select a treasure to discover all its other sources.

ItemQuantityLoot rollDrop chance
BonesBones1GuaranteedAlways100%
CoinsCoins5 to 442Main1 in 8.2012.1951%
AshesAshes1Main1 in 16.406.0976%
Emerald ringEmerald ring1Main1 in 16.406.0976%
GlovesGloves1Main1 in 16.406.0976%
GlovesGloves1Main1 in 16.406.0976%
GlovesGloves1Main1 in 16.406.0976%
GlovesGloves1Main1 in 16.406.0976%
GlovesGloves1Main1 in 16.406.0976%
Gold ringGold ring1Main1 in 16.406.0976%
Ruby ringRuby ring1Main1 in 16.406.0976%
Sapphire ringSapphire ring1Main1 in 16.406.0976%
Blue charmBlue charm1Charm1 in 601.6667%
Crimson charmCrimson charm1Charm1 in 601.6667%
Gold charmGold charm1Charm1 in 601.6667%
Green charmGreen charm1Charm1 in 601.6667%
Enchanted gemEnchanted gem1Main1 in 821.2195%
Crawling handCrawling hand1Extra1 in 5120.1953%
Adamant javelinAdamant javelin20Shared tableConditionalRDT
Chaos talismanChaos talisman1Shared tableConditionalRDT
CoinsCoins3,000Shared tableConditionalRDT
Death runeDeath rune45Shared tableConditionalRDT
Dragon med helmDragon med helm1Shared tableConditionalRDT
Dragon spearDragon spear1Shared tableConditionalRDT
DragonstoneDragonstone1Shared tableConditionalRDT
Law runeLaw rune45Shared tableConditionalRDT
Loop half of a keyLoop half of a key1Shared tableConditionalRDT
Nature runeNature rune67Shared tableConditionalRDT
Nature talismanNature talisman1Shared tableConditionalRDT
Rune 2h swordRune 2h sword1Shared tableConditionalRDT
Rune arrowRune arrow42Shared tableConditionalRDT
Rune battleaxeRune battleaxe1Shared tableConditionalRDT
Rune javelinRune javelin5Shared tableConditionalRDT
Rune kiteshieldRune kiteshield1Shared tableConditionalRDT
Rune spearRune spear1Shared tableConditionalRDT
Rune sq shieldRune sq shield1Shared tableConditionalRDT
Runite barRunite bar1Shared tableConditionalRDT
Shield left halfShield left half1Shared tableConditionalRDT
Silver oreSilver ore100Shared tableConditionalRDT
Steel arrowSteel arrow150Shared tableConditionalRDT
Tooth half of a keyTooth half of a key1Shared tableConditionalRDT
Uncut diamondUncut diamond1Shared tableConditionalRDT
Uncut emeraldUncut emerald1Shared tableConditionalRDT
Uncut rubyUncut ruby1Shared tableConditionalRDT
Uncut sapphireUncut sapphire1Shared tableConditionalRDT
How to read these drop rates

These are the same Serenity loot rows shown on item pages. Main, charm and extra loot normally make separate rolls. When an encounter has a signature pre-roll, a signature reward replaces the common roll. Common-drop rates shown here include the chance of reaching that table. Empty slots are included in each pool's weights. A “1 in” rate is an average, not a guaranteed number of kills. Shared tables are conditional because additional rolls and equipment can affect their final chance. Scripts and encounter phases can award additional loot.

Know the difference

Creature variants

Each profile shows that variant's own statistics and loot.

Combat levels come from the game cache. Statistics, Slayer advice, spawns and loot come from this Serenity server. Some encounters use scripts that override standard behaviour.