Serenity / Bestiary

Jelly

Doesn't look so tough...

Back to the bestiary
Before the encounter

Prepare for the hunt

Level 52 Slayer

Jellies are nasty cube-like gelatinous creatures which absorb everything they come across into themselves.

Attack1
Strength1
Defence49
Ranged49
Hitpoints70

Attack cycle: 5 game ticks (3 seconds). Special attacks and encounter phases can change the rhythm.

Across the realm

Where to find it

  • Chaos Tunnel3 recorded spawns in this area.
    Show map references
    • X 3,284 · Y 5,456 · Floor 0
    • X 3,278 · Y 5,453 · Floor 0
    • X 3,271 · Y 5,512 · Floor 0
  • Fremennik Slayer Dungeon2 recorded spawns in this area.
    Show map references
    • X 2,704 · Y 10,022 · Floor 0
    • X 2,707 · Y 10,023 · Floor 0
The spoils of the hunt

Drops and chances

Select a treasure to discover all its other sources.

ItemQuantityLoot rollDrop chance
Green charmGreen charm1Charm1 in 4.5821.8565%
CoinsCoins11 to 497Main1 in 9.2610.7991%
Steel 2h swordSteel 2h sword1Main1 in 9.2610.7991%
Steel axeSteel axe1Main1 in 9.2610.7991%
Steel battleaxeSteel battleaxe1Main1 in 9.2610.7991%
Gold charmGold charm1Charm1 in 13.127.6208%
Chaos runeChaos rune15Main1 in 18.525.3996%
Death runeDeath rune5Main1 in 18.525.3996%
Gold barGold bar1Main1 in 18.525.3996%
Mithril bootsMithril boots1Main1 in 18.525.3996%
Mithril kiteshieldMithril kiteshield1Main1 in 18.525.3996%
Crimson charmCrimson charm1Charm1 in 27.913.5828%
Blood runeBlood rune7Main1 in 92.601.0799%
Rune battleaxeRune battleaxe1Main1 in 92.601.0799%
Steel platebodySteel platebody1Main1 in 92.601.0799%
ThreadThread10Main1 in 92.601.0799%
Water runeWater rune5 to 21Main1 in 92.601.0799%
Blue charmBlue charm1Charm1 in 105.790.9453%
Rune full helmRune full helm1Main1 in 154.330.6479%
Adamant javelinAdamant javelin20Shared tableConditionalRDT
Chaos talismanChaos talisman1Shared tableConditionalRDT
CoinsCoins3,000Shared tableConditionalRDT
Death runeDeath rune45Shared tableConditionalRDT
Dragon med helmDragon med helm1Shared tableConditionalRDT
Dragon spearDragon spear1Shared tableConditionalRDT
DragonstoneDragonstone1Shared tableConditionalRDT
Law runeLaw rune45Shared tableConditionalRDT
Loop half of a keyLoop half of a key1Shared tableConditionalRDT
Nature runeNature rune67Shared tableConditionalRDT
Nature talismanNature talisman1Shared tableConditionalRDT
Rune 2h swordRune 2h sword1Shared tableConditionalRDT
Rune arrowRune arrow42Shared tableConditionalRDT
Rune battleaxeRune battleaxe1Shared tableConditionalRDT
Rune javelinRune javelin5Shared tableConditionalRDT
Rune kiteshieldRune kiteshield1Shared tableConditionalRDT
Rune spearRune spear1Shared tableConditionalRDT
Rune sq shieldRune sq shield1Shared tableConditionalRDT
Runite barRunite bar1Shared tableConditionalRDT
Shield left halfShield left half1Shared tableConditionalRDT
Silver oreSilver ore100Shared tableConditionalRDT
Steel arrowSteel arrow150Shared tableConditionalRDT
Tooth half of a keyTooth half of a key1Shared tableConditionalRDT
Uncut diamondUncut diamond1Shared tableConditionalRDT
Uncut emeraldUncut emerald1Shared tableConditionalRDT
Uncut rubyUncut ruby1Shared tableConditionalRDT
Uncut sapphireUncut sapphire1Shared tableConditionalRDT
How to read these drop rates

These are the same Serenity loot rows shown on item pages. Main, charm and extra loot normally make separate rolls. When an encounter has a signature pre-roll, a signature reward replaces the common roll. Common-drop rates shown here include the chance of reaching that table. Empty slots are included in each pool's weights. A “1 in” rate is an average, not a guaranteed number of kills. Shared tables are conditional because additional rolls and equipment can affect their final chance. Scripts and encounter phases can award additional loot.

Know the difference

Creature variants

Each profile shows that variant's own statistics and loot.

Combat levels come from the game cache. Statistics, Slayer advice, spawns and loot come from this Serenity server. Some encounters use scripts that override standard behaviour.