Serenity / Bestiary

Cave crawler

A spiky crawling critter.

Back to the bestiary
Before the encounter

Prepare for the hunt

Level 10 Slayer

Cave Crawlers are small and fast, often hiding in ambush. Avoid their barbed tongue or you'll get poisoned.

Attack28
Strength30
Defence30
Ranged1
Hitpoints23

Attack cycle: 4 game ticks (2.4 seconds). Special attacks and encounter phases can change the rhythm.

Across the realm

Where to find it

  • Fremennik Slayer Dungeon2 recorded spawns in this area.
    Show map references
    • X 2,789 · Y 9,994 · Floor 0
    • X 2,786 · Y 9,998 · Floor 0
The spoils of the hunt

Drops and chances

Select a treasure to discover all its other sources.

ItemQuantityLoot rollDrop chance
Gold charmGold charm1Charm1 in 11.049.0562%
CoinsCoins3 to 8Main1 in 13.257.5472%
Cabbage seedCabbage seed1 to 3Main1 in 26.503.7736%
Earth runeEarth rune9 to 10Main1 in 26.503.7736%
Eye of newtEye of newt1Main1 in 26.503.7736%
Fire runeFire rune12Main1 in 26.503.7736%
Grimy guamGrimy guam1 to 2Main1 in 26.503.7736%
Grimy harralanderGrimy harralander1 to 2Main1 in 26.503.7736%
Grimy marrentillGrimy marrentill1 to 2Main1 in 26.503.7736%
Grimy tarrominGrimy tarromin1 to 2Main1 in 26.503.7736%
Limpwurt rootLimpwurt root1Main1 in 26.503.7736%
Nature runeNature rune3Main1 in 26.503.7736%
Onion seedOnion seed1 to 3Main1 in 26.503.7736%
Potato seedPotato seed1 to 4Main1 in 26.503.7736%
Strawberry seedStrawberry seed1Main1 in 26.503.7736%
Sweetcorn seedSweetcorn seed1 to 2Main1 in 26.503.7736%
Tomato seedTomato seed1 to 3Main1 in 26.503.7736%
Vial of waterVial of water1Main1 in 26.503.7736%
White berriesWhite berries1Main1 in 26.503.7736%
Green charmGreen charm1Charm1 in 44.162.2646%
Bronze bootsBronze boots1Main1 in 531.8868%
Evil turnip seedEvil turnip seed1 to 4Main1 in 531.8868%
Grimy avantoeGrimy avantoe1 to 2Main1 in 531.8868%
Grimy iritGrimy irit1 to 2Main1 in 531.8868%
Grimy kwuarmGrimy kwuarm1 to 2Main1 in 531.8868%
Grimy ranarrGrimy ranarr1 to 2Main1 in 531.8868%
Red spiders' eggsRed spiders' eggs1Main1 in 531.8868%
Unicorn horn dustUnicorn horn dust1Main1 in 531.8868%
Watermelon seedWatermelon seed1Main1 in 531.8868%
Weapon poisonWeapon poison1Main1 in 531.8868%
Crimson charmCrimson charm1Charm1 in 105.720.9459%
Blue charmBlue charm1Charm1 in 237.420.4212%
Grimy cadantineGrimy cadantine1 to 2Main1 in 2650.3774%
Grimy dwarf weedGrimy dwarf weed1 to 2Main1 in 2650.3774%
Grimy lantadymeGrimy lantadyme1 to 2Main1 in 2650.3774%
Snape grassSnape grass1Main1 in 2650.3774%
Adamant javelinAdamant javelin20Shared tableConditionalRDT
Chaos talismanChaos talisman1Shared tableConditionalRDT
CoinsCoins3,000Shared tableConditionalRDT
Death runeDeath rune45Shared tableConditionalRDT
Dragon med helmDragon med helm1Shared tableConditionalRDT
Dragon spearDragon spear1Shared tableConditionalRDT
DragonstoneDragonstone1Shared tableConditionalRDT
Law runeLaw rune45Shared tableConditionalRDT
Loop half of a keyLoop half of a key1Shared tableConditionalRDT
Nature runeNature rune67Shared tableConditionalRDT
Nature talismanNature talisman1Shared tableConditionalRDT
Rune 2h swordRune 2h sword1Shared tableConditionalRDT
Rune arrowRune arrow42Shared tableConditionalRDT
Rune battleaxeRune battleaxe1Shared tableConditionalRDT
Rune javelinRune javelin5Shared tableConditionalRDT
Rune kiteshieldRune kiteshield1Shared tableConditionalRDT
Rune spearRune spear1Shared tableConditionalRDT
Rune sq shieldRune sq shield1Shared tableConditionalRDT
Runite barRunite bar1Shared tableConditionalRDT
Shield left halfShield left half1Shared tableConditionalRDT
Silver oreSilver ore100Shared tableConditionalRDT
Steel arrowSteel arrow150Shared tableConditionalRDT
Tooth half of a keyTooth half of a key1Shared tableConditionalRDT
Uncut diamondUncut diamond1Shared tableConditionalRDT
How to read these drop rates

These are the same Serenity loot rows shown on item pages. Main, charm and extra loot normally make separate rolls. When an encounter has a signature pre-roll, a signature reward replaces the common roll. Common-drop rates shown here include the chance of reaching that table. Empty slots are included in each pool's weights. A “1 in” rate is an average, not a guaranteed number of kills. Shared tables are conditional because additional rolls and equipment can affect their final chance. Scripts and encounter phases can award additional loot.

Know the difference

Creature variants

Each profile shows that variant's own statistics and loot.

Combat levels come from the game cache. Statistics, Slayer advice, spawns and loot come from this Serenity server. Some encounters use scripts that override standard behaviour.