Rock Crab
No one likes crabs...
Prepare for the hunt
Attack cycle: 4 game ticks (2.4 seconds). Special attacks and encounter phases can change the rhythm.
Where to find it
Appears through an encounter or a scripted spawn. No fixed location is recorded.
Drops and chances
Select a treasure to discover all its other sources.
| Item | Quantity | Loot roll | Drop chance |
|---|---|---|---|
Bronze pickaxe | 1 | Main | 1 in 16.705.988% |
Coins | 4 to 498 | Main | 1 in 16.705.988% |
Empty oyster | 1 | Main | 1 in 16.705.988% |
Fire rune | 7 | Main | 1 in 16.705.988% |
Iron pickaxe | 1 | Main | 1 in 16.705.988% |
Oyster | 1 to 2 | Main | 1 in 16.705.988% |
Oyster pearl | 1 | Main | 1 in 16.705.988% |
Seaweed | 1 to 5 | Main | 1 in 16.705.988% |
Bronze axe | 1 | Main | 1 in 33.402.994% |
Coal | 2 | Main | 1 in 33.402.994% |
Copper ore | 3 | Main | 1 in 33.402.994% |
Fishing bait | 1 to 10 | Main | 1 in 33.402.994% |
Iron javelin | 1 | Main | 1 in 33.402.994% |
Iron ore | 1 | Main | 1 in 33.402.994% |
Knife | 1 | Main | 1 in 33.402.994% |
Nature rune | 4 | Main | 1 in 33.402.994% |
Opal bolt tips | 5 | Main | 1 in 33.402.994% |
Spinach roll | 1 | Main | 1 in 33.402.994% |
Tin ore | 3 | Main | 1 in 33.402.994% |
Blue charm | 1 | Charm | 1 in 601.6667% |
Crimson charm | 1 | Charm | 1 in 601.6667% |
Gold charm | 1 | Charm | 1 in 601.6667% |
Green charm | 1 | Charm | 1 in 601.6667% |
Casket | 1 | Main | 1 in 1670.5988% |
Chaos rune | 1 | Main | 1 in 1670.5988% |
Cosmic talisman | 1 | Main | 1 in 1670.5988% |
Edible seaweed | 2 | Main | 1 in 1670.5988% |
Grimy avantoe | 1 | Main | 1 in 1670.5988% |
Grimy ranarr | 1 | Main | 1 in 1670.5988% |
Irit seed | 1 | Main | 1 in 1670.5988% |
Jade bolt tips | 1 | Main | 1 in 1670.5988% |
Limpwurt root | 1 | Main | 1 in 1670.5988% |
Ranarr seed | 1 | Main | 1 in 1670.5988% |
Tarromin seed | 1 | Main | 1 in 1670.5988% |
How to read these drop rates
These are the same Serenity loot rows shown on item pages. Main, charm and extra loot normally make separate rolls. When an encounter has a signature pre-roll, a signature reward replaces the common roll. Common-drop rates shown here include the chance of reaching that table. Empty slots are included in each pool's weights. A “1 in” rate is an average, not a guaranteed number of kills. Shared tables are conditional because additional rolls and equipment can affect their final chance. Scripts and encounter phases can award additional loot.
Creature variants
Each profile shows that variant's own statistics and loot.

































