Serenity / Bestiary

Tyras guard

One of King Tyras's men.

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Before the encounter

Prepare for the hunt

Attack1
Strength1
Defence1
Ranged1
Hitpoints112

Attack cycle: 6 game ticks (3.6 seconds). Special attacks and encounter phases can change the rhythm.

Across the realm

Where to find it

This variant has no fixed spawn. These are recorded locations for other creatures with the same name.

  • Draynor1 recorded spawn in this area.
    Show map references
    • X 3,054 · Y 3,254 · Floor 0
  • Isafdar5 recorded spawns in this area.
    Show map references
    • X 2,189 · Y 3,155 · Floor 0
    • X 2,183 · Y 3,156 · Floor 0
    • X 2,194 · Y 3,156 · Floor 0
    • X 2,187 · Y 3,172 · Floor 0
    • X 2,180 · Y 3,180 · Floor 0
  • Near Poison Waste south of Isafdar1 recorded spawn in this area.
    Show map references
    • X 2,189 · Y 3,136 · Floor 0
  • Near Port Tyras4 recorded spawns in this area.
    Show map references
    • X 2,182 · Y 3,148 · Floor 0
    • X 2,179 · Y 3,137 · Floor 0
    • X 2,182 · Y 3,146 · Floor 0
    • X 2,185 · Y 3,144 · Floor 0
  • Port Tyras2 recorded spawns in this area.
    Show map references
    • X 2,142 · Y 3,122 · Floor 0
    • X 2,147 · Y 3,122 · Floor 0
The spoils of the hunt

Drops and chances

Select a treasure to discover all its other sources.

ItemQuantityLoot rollDrop chance
BonesBones1GuaranteedAlways100%
CoinsCoins11 to 460Main1 in 1.4767.9688%
Fire runeFire rune37 to 75Main1 in 14.227.0313%
Chaos runeChaos rune15Main1 in 25.603.9063%
Steel 2h swordSteel 2h sword1Main1 in 323.125%
Death runeDeath rune5Main1 in 42.672.3438%
Steel axeSteel axe1Main1 in 42.672.3438%
Steel battleaxeSteel battleaxe1Main1 in 42.672.3438%
TunaTuna1Main1 in 42.672.3438%
Gold barGold bar1Main1 in 641.5625%
Adamant platelegsAdamant platelegs1Main1 in 1280.7813%
Mithril kiteshieldMithril kiteshield1Main1 in 1280.7813%
Rune full helmRune full helm1Main1 in 1280.7813%
ThreadThread10Main1 in 1280.7813%
Chaos talismanChaos talisman1Shared tableConditionalGDT
Loop half of a keyLoop half of a key1Shared tableConditionalGDT
Nature talismanNature talisman1Shared tableConditionalGDT
Rune javelinRune javelin5Shared tableConditionalGDT
Tooth half of a keyTooth half of a key1Shared tableConditionalGDT
Uncut diamondUncut diamond1Shared tableConditionalGDT
Uncut emeraldUncut emerald1Shared tableConditionalGDT
Uncut rubyUncut ruby1Shared tableConditionalGDT
Uncut sapphireUncut sapphire1Shared tableConditionalGDT
How to read these drop rates

These are the same Serenity loot rows shown on item pages. Main, charm and extra loot normally make separate rolls. When an encounter has a signature pre-roll, a signature reward replaces the common roll. Common-drop rates shown here include the chance of reaching that table. Empty slots are included in each pool's weights. A “1 in” rate is an average, not a guaranteed number of kills. Shared tables are conditional because additional rolls and equipment can affect their final chance. Scripts and encounter phases can award additional loot.

Know the difference

Creature variants

Each profile shows that variant's own statistics and loot.

Combat levels come from the game cache. Statistics, Slayer advice, spawns and loot come from this Serenity server. Some encounters use scripts that override standard behaviour.