Serenity / Bestiary

Grizzly bear cub

Eek! A bear cub!

Back to the bestiary
Before the encounter

Prepare for the hunt

Attack21
Strength21
Defence21
Ranged1
Hitpoints30
Across the realm

Where to find it

  • Isafdar2 recorded spawns in this area.
    Show map references
    • X 2,217 · Y 3,171 · Floor 0
    • X 2,291 · Y 3,156 · Floor 0
Additional spawn references

A reliable place name is not yet available for 2 recorded spawns. These references may include unused or special encounter positions.

  • X 2,199 · Y 3,222 · Floor 0
  • X 2,201 · Y 3,218 · Floor 0
The spoils of the hunt

Drops and chances

Select a treasure to discover all its other sources.

ItemQuantityLoot rollDrop chance
Bear furBear fur1GuaranteedAlways100%
BonesBones1GuaranteedAlways100%
Raw bear meatRaw bear meat1GuaranteedAlways100%
Gold charmGold charm1Charm1 in 9.8510.1504%
Crimson charmCrimson charm1Charm1 in 44.332.2556%
Green charmGreen charm1Charm1 in 66.501.5038%
Blue charmBlue charm1Charm1 in 1330.7519%
How to read these drop rates

These are the same Serenity loot rows shown on item pages. Main, charm and extra loot normally make separate rolls. When an encounter has a signature pre-roll, a signature reward replaces the common roll. Common-drop rates shown here include the chance of reaching that table. Empty slots are included in each pool's weights. A “1 in” rate is an average, not a guaranteed number of kills. Shared tables are conditional because additional rolls and equipment can affect their final chance. Scripts and encounter phases can award additional loot.

Know the difference

Creature variants

Each profile shows that variant's own statistics and loot.

Combat levels come from the game cache. Statistics, Slayer advice, spawns and loot come from this Serenity server. Some encounters use scripts that override standard behaviour.