Kalphite Worker
I don't think insect repellent will work...
Prepare for the hunt
Kalphites are large insects which live in great hives under the desert sands.
Attack cycle: 4 game ticks (2.4 seconds). Special attacks and encounter phases can change the rhythm.
Where to find it
This variant has no fixed spawn. These are recorded locations for other creatures with the same name.
- Kalphite Hive9 recorded spawns in this area.
Show map references
- X 3,489 · Y 9,509 · Floor 2
- X 3,499 · Y 9,515 · Floor 2
- X 3,505 · Y 9,527 · Floor 2
- X 3,510 · Y 9,521 · Floor 2
- X 3,490 · Y 9,526 · Floor 2
- X 3,475 · Y 9,524 · Floor 2
- X 3,465 · Y 9,505 · Floor 2
- X 3,479 · Y 9,501 · Floor 2
- X 3,487 · Y 9,491 · Floor 2
Drops and chances
Select a treasure to discover all its other sources.
| Item | Quantity | Loot roll | Drop chance |
|---|---|---|---|
Fire rune | 7 to 19 | Main | 1 in 16.336.1224% |
Water rune | 2 to 19 | Main | 1 in 16.336.1224% |
Gold charm | 1 | Charm | 1 in 17.125.8422% |
Air rune | 11 to 19 | Main | 1 in 24.504.0816% |
Coins | 1 to 1,000 | Main | 1 in 24.504.0816% |
Earth rune | 11 to 19 | Main | 1 in 24.504.0816% |
Grimy guam | 1 | Main | 1 in 24.504.0816% |
Grimy marrentill | 1 | Main | 1 in 24.504.0816% |
Grimy tarromin | 1 | Main | 1 in 24.504.0816% |
Waterskin(4) | 1 | Main | 1 in 24.504.0816% |
Green charm | 1 | Charm | 1 in 31.803.1442% |
Body rune | 6 | Main | 1 in 492.0408% |
Bucket of sand | 1 | Main | 1 in 492.0408% |
Chaos rune | 3 | Main | 1 in 492.0408% |
Cosmic rune | 2 | Main | 1 in 492.0408% |
Desert boots | 1 | Main | 1 in 492.0408% |
Desert robe | 1 | Main | 1 in 492.0408% |
Desert shirt | 1 | Main | 1 in 492.0408% |
Grimy harralander | 1 | Main | 1 in 492.0408% |
Grimy irit | 1 | Main | 1 in 492.0408% |
Grimy ranarr | 1 | Main | 1 in 492.0408% |
Hardleather body | 1 | Main | 1 in 492.0408% |
Iron dagger | 1 | Main | 1 in 492.0408% |
Iron javelin | 5 | Main | 1 in 492.0408% |
Iron sword | 1 | Main | 1 in 492.0408% |
Law rune | 2 | Main | 1 in 492.0408% |
Mithril chainbody | 1 | Main | 1 in 492.0408% |
Mithril longsword | 1 | Main | 1 in 492.0408% |
Mithril med helm | 1 | Main | 1 in 492.0408% |
Mithril scimitar | 1 | Main | 1 in 492.0408% |
Mithril sq shield | 1 | Main | 1 in 492.0408% |
Nature rune | 4 | Main | 1 in 492.0408% |
Potato cactus | 1 | Main | 1 in 492.0408% |
Steel dagger | 1 | Main | 1 in 492.0408% |
Blue charm | 1 | Charm | 1 in 56.691.764% |
Crimson charm | 1 | Charm | 1 in 64.211.5573% |
Blood rune | 1 | Main | 1 in 2450.4082% |
Grimy avantoe | 1 | Main | 1 in 2450.4082% |
Grimy cadantine | 1 | Main | 1 in 2450.4082% |
Grimy dwarf weed | 1 | Main | 1 in 2450.4082% |
Grimy kwuarm | 1 | Main | 1 in 2450.4082% |
Grimy lantadyme | 1 | Main | 1 in 2450.4082% |
Rune dagger | 1 | Main | 1 in 2450.4082% |
Steel longsword | 1 | Main | 1 in 2450.4082% |
Steel sword | 1 | Main | 1 in 2450.4082% |
Adamant javelin | 20 | Shared table | ConditionalRDT |
Chaos talisman | 1 | Shared table | ConditionalRDT |
Coins | 3,000 | Shared table | ConditionalRDT |
Death rune | 45 | Shared table | ConditionalRDT |
Dragon med helm | 1 | Shared table | ConditionalRDT |
Dragon spear | 1 | Shared table | ConditionalRDT |
Dragonstone | 1 | Shared table | ConditionalRDT |
Law rune | 45 | Shared table | ConditionalRDT |
Loop half of a key | 1 | Shared table | ConditionalRDT |
Nature rune | 67 | Shared table | ConditionalRDT |
Nature talisman | 1 | Shared table | ConditionalRDT |
Rune 2h sword | 1 | Shared table | ConditionalRDT |
Rune arrow | 42 | Shared table | ConditionalRDT |
Rune battleaxe | 1 | Shared table | ConditionalRDT |
Rune javelin | 5 | Shared table | ConditionalRDT |
How to read these drop rates
These are the same Serenity loot rows shown on item pages. Main, charm and extra loot normally make separate rolls. When an encounter has a signature pre-roll, a signature reward replaces the common roll. Common-drop rates shown here include the chance of reaching that table. Empty slots are included in each pool's weights. A “1 in” rate is an average, not a guaranteed number of kills. Shared tables are conditional because additional rolls and equipment can affect their final chance. Scripts and encounter phases can award additional loot.
Creature variants
Each profile shows that variant's own statistics and loot.
























































