Nature Spirit
Talk to Drezel under the Saradomin temple by the River Salve (after Priest in Peril).
What to bring
- Ghostspeak amulet.
- A silver sickle (silver bar with a sickle mould, 18 Crafting).
- Food: the ghasts of Mort Myre eat your food.
Item pictures link to the archive. Read the list above for quantities, alternatives and anything gathered along the way.
The walkthrough
Follow the story from start to finish.
Begin the adventure
Talk to Drezel. He asks you to find the druid Filliman Tarlock in the swamp of Mort Myre.
Continue the journey
Go through the gate into Mort Myre and head to the grotto in the south. Wear the ghostspeak amulet and talk to Filliman's spirit. He does not know that he is dead.
Put your supplies to use
Use the mirror found near the grotto on Filliman to show him he is a ghost. Then search the strange rock by the grotto (a knot) for his journal and give it to him.
Continue the adventure
Filliman wants to become a nature spirit. He gives you a bloom spell: get blessed by Drezel first.
Something of nature
cast the spell next to a rotting log in the swamp and pick a Mort Myre fungus.
Search the three stones by the grotto
put the fungus on the stone with the nature symbol, the used spell on the stone with the spirit symbol, then stand on the stone with the faith symbol.
Enter the grotto
Filliman becomes a nature spirit. He blesses your silver sickle.
Finish the quest
Use the blessed sickle to make the swamp bloom, fill the druid pouch with what grows, then use the pouch to reveal ghasts. Kill three ghasts and report to Filliman.
Your rewards
- 2 Quest Points
- A blessed silver sickle
Base experience is shown. Your world's experience rates may affect the amount received.
Quest items & unlocks
Items awarded during this quest, or equipment it unlocks. Some are temporary, require a particular stage, or cost coins after completion.











