Serenity / Bestiary

Sir Harry

Discover this creature’s place in the world of Serenity.

Back to the bestiary
Before the encounter

Prepare for the hunt

Attack1
Strength1
Defence1
Ranged1
Hitpoints57
Across the realm

Where to find it

Appears through an encounter or a scripted spawn. No fixed location is recorded.

The spoils of the hunt

Drops and chances

Select a treasure to discover all its other sources.

ItemQuantityLoot rollDrop chance
BonesBones1GuaranteedAlways100%
Paladin's badgePaladin's badge1GuaranteedAlways100%
CoinsCoins1Main1 in 812.5%
Iron barIron bar1Main1 in 812.5%
Mithril barMithril bar1Main1 in 812.5%
Steel barSteel bar1Main1 in 812.5%
Steel full helmSteel full helm1Main1 in 812.5%
Steel longswordSteel longsword1Main1 in 812.5%
Steel swordSteel sword1Main1 in 812.5%
Water runeWater rune30Main1 in 812.5%
How to read these drop rates

These are the same Serenity loot rows shown on item pages. Main, charm and extra loot normally make separate rolls. When an encounter has a signature pre-roll, a signature reward replaces the common roll. Common-drop rates shown here include the chance of reaching that table. Empty slots are included in each pool's weights. A “1 in” rate is an average, not a guaranteed number of kills. Shared tables are conditional because additional rolls and equipment can affect their final chance. Scripts and encounter phases can award additional loot.

Combat levels come from the game cache. Statistics, Slayer advice, spawns and loot come from this Serenity server. Some encounters use scripts that override standard behaviour.