Serenity / Bestiary

Ice spider

I think this spider has been genetically modified.

Back to the bestiary
Before the encounter

Prepare for the hunt

Attack50
Strength55
Defence43
Ranged1
Hitpoints65

Attack cycle: 4 game ticks (2.4 seconds). Special attacks and encounter phases can change the rhythm.

Across the realm

Where to find it

  • Wilderness9 recorded spawns in this area.
    Show map references
    • X 2,959 · Y 3,917 · Floor 0
    • X 2,960 · Y 3,925 · Floor 0
    • X 2,961 · Y 3,920 · Floor 0
    • X 2,962 · Y 3,915 · Floor 0
    • X 2,962 · Y 3,933 · Floor 0
    • X 2,963 · Y 3,923 · Floor 0
    • X 2,963 · Y 3,929 · Floor 0
    • X 2,965 · Y 3,927 · Floor 0
    • X 2,965 · Y 3,931 · Floor 0
Additional spawn references

A reliable place name is not yet available for 22 recorded spawns. These references may include unused or special encounter positions.

  • X 2,869 · Y 9,912 · Floor 0
  • X 2,819 · Y 9,950 · Floor 0
  • X 2,824 · Y 9,934 · Floor 0
  • X 2,827 · Y 9,925 · Floor 0
  • X 2,828 · Y 9,956 · Floor 0
  • X 2,857 · Y 9,969 · Floor 0
  • X 2,872 · Y 9,972 · Floor 0
  • X 2,684 · Y 9,798 · Floor 0
  • X 2,885 · Y 9,962 · Floor 0
  • X 2,887 · Y 9,936 · Floor 0
  • X 2,691 · Y 9,814 · Floor 0
  • X 2,694 · Y 9,819 · Floor 0
  • X 2,696 · Y 9,831 · Floor 0
  • X 2,702 · Y 9,837 · Floor 0
  • X 2,709 · Y 9,844 · Floor 0
  • X 2,720 · Y 9,847 · Floor 0
  • X 2,724 · Y 9,843 · Floor 0
  • X 2,733 · Y 9,846 · Floor 0
  • X 2,740 · Y 9,841 · Floor 0
  • X 2,745 · Y 9,836 · Floor 0
  • X 2,745 · Y 9,828 · Floor 0
  • X 2,747 · Y 9,826 · Floor 0
The spoils of the hunt

Drops and chances

Select a treasure to discover all its other sources.

ItemQuantityLoot rollDrop chance
Gold charmGold charm1Charm1 in 4.3223.1644%
Green charmGreen charm1Charm1 in 11.798.4798%
Crimson charmCrimson charm1Charm1 in 22.494.4467%
Blue charmBlue charm1Charm1 in 69.071.4478%
How to read these drop rates

These are the same Serenity loot rows shown on item pages. Main, charm and extra loot normally make separate rolls. When an encounter has a signature pre-roll, a signature reward replaces the common roll. Common-drop rates shown here include the chance of reaching that table. Empty slots are included in each pool's weights. A “1 in” rate is an average, not a guaranteed number of kills. Shared tables are conditional because additional rolls and equipment can affect their final chance. Scripts and encounter phases can award additional loot.

Combat levels come from the game cache. Statistics, Slayer advice, spawns and loot come from this Serenity server. Some encounters use scripts that override standard behaviour.