Serenity / Bestiary

Giant ant soldier

Gi-ant-ant-ant-ant...

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Before the encounter

Prepare for the hunt

Attack50
Strength50
Defence50
Ranged1
Hitpoints71
Across the realm

Where to find it

  • Chaos Tunnel9 recorded spawns in this area.
    Show map references
    • X 3,319 · Y 5,490 · Floor 0
    • X 3,298 · Y 5,486 · Floor 0
    • X 3,312 · Y 5,480 · Floor 0
    • X 3,315 · Y 5,480 · Floor 0
    • X 3,308 · Y 5,482 · Floor 0
    • X 3,321 · Y 5,477 · Floor 0
    • X 3,317 · Y 5,470 · Floor 0
    • X 3,324 · Y 5,472 · Floor 0
    • X 3,311 · Y 5,482 · Floor 0
  • Shilo Village2 recorded spawns in this area.
    Show map references
    • X 2,883 · Y 2,994 · Floor 0
    • X 2,882 · Y 2,994 · Floor 0
The spoils of the hunt

Drops and chances

Select a treasure to discover all its other sources.

ItemQuantityLoot rollDrop chance
Green charmGreen charm1Charm1 in 9.0411.0577%
Fire runeFire rune5 to 6Main1 in 13.207.5758%
Nature runeNature rune2 to 9Main1 in 13.207.5758%
Gold charmGold charm1Charm1 in 23.114.3269%
Dust runeDust rune1 to 3Main1 in 26.403.7879%
Grimy guamGrimy guam1Main1 in 26.403.7879%
Grimy marrentillGrimy marrentill1Main1 in 26.403.7879%
Grimy tarrominGrimy tarromin1Main1 in 26.403.7879%
Guam seedGuam seed1Main1 in 26.403.7879%
Harralander seedHarralander seed1Main1 in 26.403.7879%
Law runeLaw rune1 to 9Main1 in 26.403.7879%
Marrentill seedMarrentill seed1Main1 in 26.403.7879%
Tarromin seedTarromin seed1Main1 in 26.403.7879%
Trading sticksTrading sticks5 to 23Main1 in 26.403.7879%
Avantoe seedAvantoe seed1Main1 in 52.801.8939%
CoalCoal1 to 7Main1 in 52.801.8939%
Earth runeEarth rune10Main1 in 52.801.8939%
FootFoot1Main1 in 52.801.8939%
Grimy avantoeGrimy avantoe1Main1 in 52.801.8939%
Grimy harralanderGrimy harralander1Main1 in 52.801.8939%
Grimy iritGrimy irit1Main1 in 52.801.8939%
Grimy kwuarmGrimy kwuarm1Main1 in 52.801.8939%
Irit seedIrit seed1Main1 in 52.801.8939%
Iron oreIron ore1Main1 in 52.801.8939%
Kwuarm seedKwuarm seed1Main1 in 52.801.8939%
Left armLeft arm1Main1 in 52.801.8939%
Left legLeft leg1Main1 in 52.801.8939%
Right armRight arm1Main1 in 52.801.8939%
Right legRight leg1Main1 in 52.801.8939%
Spirit weed seedSpirit weed seed1Main1 in 52.801.8939%
StrawberryStrawberry2Main1 in 52.801.8939%
Toadflax seedToadflax seed1Main1 in 52.801.8939%
Crimson charmCrimson charm1Charm1 in 69.331.4423%
Blue charmBlue charm1Charm1 in 207.990.4808%
Blood runeBlood rune2Main1 in 2640.3788%
Cadantine seedCadantine seed1Main1 in 2640.3788%
Dwarf weed seedDwarf weed seed1Main1 in 2640.3788%
Grimy cadantineGrimy cadantine1Main1 in 2640.3788%
Grimy dwarf weedGrimy dwarf weed1Main1 in 2640.3788%
Grimy lantadymeGrimy lantadyme1Main1 in 2640.3788%
Grimy ranarrGrimy ranarr1Main1 in 2640.3788%
Lantadyme seedLantadyme seed1Main1 in 2640.3788%
Papaya tree seedPapaya tree seed1Main1 in 2640.3788%
Ranarr seedRanarr seed1Main1 in 2640.3788%
Soul runeSoul rune1Main1 in 2640.3788%
Unicorn horn dustUnicorn horn dust1Main1 in 2640.3788%
Adamant javelinAdamant javelin20Shared tableConditionalRDT
Chaos talismanChaos talisman1Shared tableConditionalRDT
CoinsCoins3,000Shared tableConditionalRDT
Death runeDeath rune45Shared tableConditionalRDT
Dragon med helmDragon med helm1Shared tableConditionalRDT
Dragon spearDragon spear1Shared tableConditionalRDT
DragonstoneDragonstone1Shared tableConditionalRDT
Law runeLaw rune45Shared tableConditionalRDT
Loop half of a keyLoop half of a key1Shared tableConditionalRDT
Nature runeNature rune67Shared tableConditionalRDT
Nature talismanNature talisman1Shared tableConditionalRDT
Rune 2h swordRune 2h sword1Shared tableConditionalRDT
Rune arrowRune arrow42Shared tableConditionalRDT
Rune battleaxeRune battleaxe1Shared tableConditionalRDT
How to read these drop rates

These are the same Serenity loot rows shown on item pages. Main, charm and extra loot normally make separate rolls. When an encounter has a signature pre-roll, a signature reward replaces the common roll. Common-drop rates shown here include the chance of reaching that table. Empty slots are included in each pool's weights. A “1 in” rate is an average, not a guaranteed number of kills. Shared tables are conditional because additional rolls and equipment can affect their final chance. Scripts and encounter phases can award additional loot.

Combat levels come from the game cache. Statistics, Slayer advice, spawns and loot come from this Serenity server. Some encounters use scripts that override standard behaviour.