Deadly red spider
I think this spider has been genetically modified.
Prepare for the hunt
Spiders are often poisonous, and many varieties are camouflaged too.
Attack cycle: 4 game ticks (2.4 seconds). Special attacks and encounter phases can change the rhythm.
Where to find it
- Chaos Tunnel9 recorded spawns in this area.
Show map references
- X 3,258 · Y 5,560 · Floor 0
- X 3,258 · Y 5,555 · Floor 0
- X 3,260 · Y 5,557 · Floor 0
- X 3,257 · Y 5,552 · Floor 0
- X 3,260 · Y 5,558 · Floor 0
- X 3,258 · Y 5,556 · Floor 0
- X 3,257 · Y 5,555 · Floor 0
- X 3,260 · Y 5,559 · Floor 0
- X 3,257 · Y 5,561 · Floor 0
- Edgeville Dungeon9 recorded spawns in this area.
Show map references
- X 3,165 · Y 9,891 · Floor 0
- X 3,177 · Y 9,886 · Floor 0
- X 3,175 · Y 9,889 · Floor 0
- X 3,177 · Y 9,879 · Floor 0
- X 3,177 · Y 9,888 · Floor 0
- X 3,178 · Y 9,895 · Floor 0
- X 3,182 · Y 9,884 · Floor 0
- X 3,164 · Y 9,888 · Floor 0
- X 3,169 · Y 9,892 · Floor 0
- Near Bounty Hunter3 recorded spawns in this area.
Show map references
- X 3,213 · Y 3,728 · Floor 0
- X 3,211 · Y 3,734 · Floor 0
- X 3,214 · Y 3,738 · Floor 0
- Near Clan Wars8 recorded spawns in this area.
Show map references
- X 3,215 · Y 3,748 · Floor 0
- X 3,218 · Y 3,746 · Floor 0
- X 3,226 · Y 3,750 · Floor 0
- X 3,239 · Y 3,749 · Floor 0
- X 3,247 · Y 3,748 · Floor 0
- X 3,248 · Y 3,746 · Floor 0
- X 3,244 · Y 3,743 · Floor 0
- X 3,245 · Y 3,737 · Floor 0
- Near Mage Arena14 recorded spawns in this area.
Show map references
- X 3,074 · Y 3,892 · Floor 0
- X 3,071 · Y 3,894 · Floor 0
- X 3,062 · Y 3,897 · Floor 0
- X 3,058 · Y 3,889 · Floor 0
- X 3,054 · Y 3,880 · Floor 0
- X 3,054 · Y 3,895 · Floor 0
- X 3,051 · Y 3,879 · Floor 0
- X 3,051 · Y 3,886 · Floor 0
- X 3,047 · Y 3,893 · Floor 0
- X 3,047 · Y 3,881 · Floor 0
- X 3,044 · Y 3,893 · Floor 0
- X 3,041 · Y 3,894 · Floor 0
- X 3,038 · Y 3,890 · Floor 0
- X 3,046 · Y 3,872 · Floor 0
Additional spawn references
A reliable place name is not yet available for 18 recorded spawns. These references may include unused or special encounter positions.
- X 2,841 · Y 9,583 · Floor 0
- X 2,841 · Y 9,582 · Floor 0
- X 2,839 · Y 9,582 · Floor 0
- X 2,837 · Y 9,572 · Floor 0
- X 2,832 · Y 9,580 · Floor 0
- X 3,128 · Y 9,954 · Floor 0
- X 3,127 · Y 9,956 · Floor 0
- X 3,125 · Y 9,958 · Floor 0
- X 3,117 · Y 9,956 · Floor 0
- X 3,122 · Y 9,956 · Floor 0
- X 3,120 · Y 9,952 · Floor 0
- X 3,123 · Y 9,951 · Floor 0
- X 3,125 · Y 9,948 · Floor 0
- X 3,118 · Y 9,950 · Floor 0
- X 3,470 · Y 9,806 · Floor 0
- X 3,471 · Y 9,804 · Floor 0
- X 3,472 · Y 9,807 · Floor 0
- X 3,474 · Y 9,806 · Floor 0
Drops and chances
Select a treasure to discover all its other sources.
| Item | Quantity | Loot roll | Drop chance |
|---|---|---|---|
Gold charm | 1 | Charm | 1 in 3.9925.0631% |
Crimson charm | 1 | Charm | 1 in 62.311.6049% |
Green charm | 1 | Charm | 1 in 107.310.9319% |
Blue charm | 1 | Charm | 1 in 672.040.1488% |
How to read these drop rates
These are the same Serenity loot rows shown on item pages. Main, charm and extra loot normally make separate rolls. When an encounter has a signature pre-roll, a signature reward replaces the common roll. Common-drop rates shown here include the chance of reaching that table. Empty slots are included in each pool's weights. A “1 in” rate is an average, not a guaranteed number of kills. Shared tables are conditional because additional rolls and equipment can affect their final chance. Scripts and encounter phases can award additional loot.



