Serenity / Bestiary

Skeleton heavy

He's less heavy now.

Back to the bestiary
Before the encounter

Prepare for the hunt

Slayer encounter advice

Skeletons are undead so magic is your best bet against them, there is even a spell specially for fighting the undead.

Attack64
Strength64
Defence64
Ranged1
Hitpoints91
Across the realm

Where to find it

Appears through an encounter or a scripted spawn. No fixed location is recorded.

The spoils of the hunt

Drops and chances

Select a treasure to discover all its other sources.

ItemQuantityLoot rollDrop chance
BonesBones1GuaranteedAlways100%
CoinsCoins106 to 142Main1 in 9.5210.5042%
Grimy guamGrimy guam1Main1 in 9.5210.5042%
Grimy marrentillGrimy marrentill1Main1 in 9.5210.5042%
Grimy tarrominGrimy tarromin1Main1 in 9.5210.5042%
Silver barSilver bar3Main1 in 9.5210.5042%
Steel barSteel bar3Main1 in 9.5210.5042%
Grimy harralanderGrimy harralander1Main1 in 19.045.2521%
Grimy iritGrimy irit1Main1 in 19.045.2521%
Grimy ranarrGrimy ranarr1Main1 in 19.045.2521%
Mith grappleMith grapple1 to 2Main1 in 19.045.2521%
BattlestaffBattlestaff1Main1 in 95.201.0504%
Gold oreGold ore1Main1 in 95.201.0504%
Grimy avantoeGrimy avantoe1Main1 in 95.201.0504%
Grimy cadantineGrimy cadantine1Main1 in 95.201.0504%
Grimy dwarf weedGrimy dwarf weed1Main1 in 95.201.0504%
Grimy kwuarmGrimy kwuarm1Main1 in 95.201.0504%
Grimy lantadymeGrimy lantadyme1Main1 in 95.201.0504%
Mithril sq shieldMithril sq shield1Main1 in 95.201.0504%
Rune scimitarRune scimitar1Main1 in 95.201.0504%
Ancient pageAncient page1Main1 in 4760.2101%
Ancient pageAncient page1Main1 in 4760.2101%
Ancient pageAncient page1Main1 in 4760.2101%
Ancient pageAncient page1Main1 in 4760.2101%
Ancient pageAncient page1Main1 in 4760.2101%
Ancient pageAncient page1Main1 in 4760.2101%
Ancient pageAncient page1Main1 in 4760.2101%
Ancient pageAncient page1Main1 in 4760.2101%
Ancient pageAncient page1Main1 in 4760.2101%
Ancient pageAncient page1Main1 in 4760.2101%
Ancient pageAncient page1Main1 in 4760.2101%
Ancient pageAncient page1Main1 in 4760.2101%
Ancient pageAncient page1Main1 in 4760.2101%
Ancient pageAncient page1Main1 in 4760.2101%
Ancient pageAncient page1Main1 in 4760.2101%
Ancient pageAncient page1Main1 in 4760.2101%
Ancient pageAncient page1Main1 in 4760.2101%
Ancient pageAncient page1Main1 in 4760.2101%
Ancient pageAncient page1Main1 in 4760.2101%
Ancient pageAncient page1Main1 in 4760.2101%
Ancient pageAncient page1Main1 in 4760.2101%
Ancient pageAncient page1Main1 in 4760.2101%
Ancient pageAncient page1Main1 in 4760.2101%
Ancient pageAncient page1Main1 in 4760.2101%
Ancient pageAncient page1Main1 in 4760.2101%
Ancient pageAncient page1Main1 in 4760.2101%
How to read these drop rates

These are the same Serenity loot rows shown on item pages. Main, charm and extra loot normally make separate rolls. When an encounter has a signature pre-roll, a signature reward replaces the common roll. Common-drop rates shown here include the chance of reaching that table. Empty slots are included in each pool's weights. A “1 in” rate is an average, not a guaranteed number of kills. Shared tables are conditional because additional rolls and equipment can affect their final chance. Scripts and encounter phases can award additional loot.

Combat levels come from the game cache. Statistics, Slayer advice, spawns and loot come from this Serenity server. Some encounters use scripts that override standard behaviour.