Serenity / Bestiary

Boris

A traveling man. Are those fleas?

Back to the bestiary
Before the encounter

Prepare for the hunt

Attack10
Strength10
Defence10
Ranged1
Hitpoints60

Attack cycle: 4 game ticks (2.4 seconds). Special attacks and encounter phases can change the rhythm.

Across the realm

Where to find it

  • Canifis1 recorded spawn in this area.
    Show map references
    • X 3,489 · Y 3,490 · Floor 0
The spoils of the hunt

Drops and chances

Select a treasure to discover all its other sources.

ItemQuantityLoot rollDrop chance
Runite barRunite bar1Shared tableConditionalRDT
Shield left halfShield left half1Shared tableConditionalRDT
Silver oreSilver ore100Shared tableConditionalRDT
Steel arrowSteel arrow150Shared tableConditionalRDT
Tooth half of a keyTooth half of a key1Shared tableConditionalRDT
Uncut diamondUncut diamond1Shared tableConditionalRDT
Uncut emeraldUncut emerald1Shared tableConditionalRDT
Uncut rubyUncut ruby1Shared tableConditionalRDT
Uncut sapphireUncut sapphire1Shared tableConditionalRDT
How to read these drop rates

These are the same Serenity loot rows shown on item pages. Main, charm and extra loot normally make separate rolls. When an encounter has a signature pre-roll, a signature reward replaces the common roll. Common-drop rates shown here include the chance of reaching that table. Empty slots are included in each pool's weights. A “1 in” rate is an average, not a guaranteed number of kills. Shared tables are conditional because additional rolls and equipment can affect their final chance. Scripts and encounter phases can award additional loot.

Combat levels come from the game cache. Statistics, Slayer advice, spawns and loot come from this Serenity server. Some encounters use scripts that override standard behaviour.