Molanisk
A strange mole-like being.
Prepare for the hunt
Molanisks are subterranean creatures. You can find them in caves deep below the ground. I heard that the goblins have recently had trouble with some, but they use a bell of some sort to deal with them.
Attack cycle: 4 game ticks (2.4 seconds). Special attacks and encounter phases can change the rhythm.
Where to find it
Appears through an encounter or a scripted spawn. No fixed location is recorded.
Drops and chances
Select a treasure to discover all its other sources.
| Item | Quantity | Loot roll | Drop chance |
|---|---|---|---|
Bones | 1 | Guaranteed | Always100% |
Earth rune | 1 to 20 | Main | 1 in 9.1010.989% |
Grimy guam | 1 | Main | 1 in 9.1010.989% |
Grimy marrentill | 1 | Main | 1 in 9.1010.989% |
Swamp weed | 1 to 8 | Main | 1 in 9.1010.989% |
Water rune | 1 to 13 | Main | 1 in 9.1010.989% |
Coins | 1 to 444 | Main | 1 in 18.205.4945% |
Grimy dwarf weed | 1 | Main | 1 in 18.205.4945% |
Grimy harralander | 1 | Main | 1 in 18.205.4945% |
Grimy ranarr | 1 | Main | 1 in 18.205.4945% |
Grimy tarromin | 1 | Main | 1 in 18.205.4945% |
Mud rune | 1 to 15 | Main | 1 in 18.205.4945% |
Casket | 1 | Main | 1 in 911.0989% |
Cosmic rune | 1 to 7 | Main | 1 in 911.0989% |
Grimy avantoe | 1 | Main | 1 in 911.0989% |
Grimy cadantine | 1 | Main | 1 in 911.0989% |
Grimy irit | 1 | Main | 1 in 911.0989% |
Grimy kwuarm | 1 | Main | 1 in 911.0989% |
Grimy lantadyme | 1 | Main | 1 in 911.0989% |
Mole claw | 1 | Main | 1 in 911.0989% |
Nature rune | 1 to 5 | Main | 1 in 911.0989% |
Adamant javelin | 20 | Shared table | ConditionalRDT |
Chaos talisman | 1 | Shared table | ConditionalRDT |
Coins | 3,000 | Shared table | ConditionalRDT |
Death rune | 45 | Shared table | ConditionalRDT |
Dragon med helm | 1 | Shared table | ConditionalRDT |
Dragon spear | 1 | Shared table | ConditionalRDT |
Dragonstone | 1 | Shared table | ConditionalRDT |
Law rune | 45 | Shared table | ConditionalRDT |
Loop half of a key | 1 | Shared table | ConditionalRDT |
Nature rune | 67 | Shared table | ConditionalRDT |
Nature talisman | 1 | Shared table | ConditionalRDT |
Rune 2h sword | 1 | Shared table | ConditionalRDT |
Rune arrow | 42 | Shared table | ConditionalRDT |
Rune battleaxe | 1 | Shared table | ConditionalRDT |
Rune javelin | 5 | Shared table | ConditionalRDT |
Rune kiteshield | 1 | Shared table | ConditionalRDT |
Rune spear | 1 | Shared table | ConditionalRDT |
Rune sq shield | 1 | Shared table | ConditionalRDT |
Runite bar | 1 | Shared table | ConditionalRDT |
Shield left half | 1 | Shared table | ConditionalRDT |
Silver ore | 100 | Shared table | ConditionalRDT |
Steel arrow | 150 | Shared table | ConditionalRDT |
Tooth half of a key | 1 | Shared table | ConditionalRDT |
Uncut diamond | 1 | Shared table | ConditionalRDT |
Uncut emerald | 1 | Shared table | ConditionalRDT |
Uncut ruby | 1 | Shared table | ConditionalRDT |
Uncut sapphire | 1 | Shared table | ConditionalRDT |
How to read these drop rates
These are the same Serenity loot rows shown on item pages. Main, charm and extra loot normally make separate rolls. When an encounter has a signature pre-roll, a signature reward replaces the common roll. Common-drop rates shown here include the chance of reaching that table. Empty slots are included in each pool's weights. A “1 in” rate is an average, not a guaranteed number of kills. Shared tables are conditional because additional rolls and equipment can affect their final chance. Scripts and encounter phases can award additional loot.













































