Serenity / Bestiary

Brine rat

Eww

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Before the encounter

Prepare for the hunt

Level 47 Slayer

Brine rats can be found in caves that are near the sea. They are hairless, bad-tempered and generally unfriendly.

Attack35
Strength35
Defence35
Ranged1
Hitpoints50

Attack cycle: 5 game ticks (3 seconds). Special attacks and encounter phases can change the rhythm.

Across the realm

Where to find it

  • Brine Rat Cavern7 recorded spawns in this area.
    Show map references
    • X 2,713 · Y 10,133 · Floor 0
    • X 2,708 · Y 10,133 · Floor 0
    • X 2,706 · Y 10,135 · Floor 0
    • X 2,703 · Y 10,135 · Floor 0
    • X 2,702 · Y 10,131 · Floor 0
    • X 2,717 · Y 10,133 · Floor 0
    • X 2,708 · Y 10,130 · Floor 0
The spoils of the hunt

Drops and chances

Select a treasure to discover all its other sources.

ItemQuantityLoot rollDrop chance
BonesBones1GuaranteedAlways100%
Raw rat meatRaw rat meat1GuaranteedAlways100%
Gold charmGold charm1Charm1 in 4.4022.7431%
CoinsCoins1 to 2Main1 in 6.4015.625%
Earth runeEarth rune10 to 18Main1 in 6.4015.625%
Death runeDeath rune7Main1 in 12.807.8125%
Raw sharkRaw shark3 to 8Main1 in 12.807.8125%
Water runeWater rune10 to 18Main1 in 12.807.8125%
Air runeAir rune18Main1 in 25.603.9063%
Blood runeBlood rune4Main1 in 25.603.9063%
Raw lobsterRaw lobster10Main1 in 25.603.9063%
Raw pikeRaw pike18Main1 in 25.603.9063%
Raw sharkRaw shark1Main1 in 25.603.9063%
Raw swordfishRaw swordfish9Main1 in 25.603.9063%
Water talismanWater talisman1Main1 in 25.603.9063%
Green charmGreen charm1Charm1 in 61.681.6213%
Crimson charmCrimson charm1Charm1 in 66.681.4998%
Brine sabreBrine sabre1Main1 in 1280.7813%
Raw rat meatRaw rat meat18Main1 in 1280.7813%
Blue charmBlue charm1Charm1 in 240.560.4157%
Adamant javelinAdamant javelin20Shared tableConditionalRDT
Chaos talismanChaos talisman1Shared tableConditionalRDT
CoinsCoins3,000Shared tableConditionalRDT
Death runeDeath rune45Shared tableConditionalRDT
Dragon med helmDragon med helm1Shared tableConditionalRDT
Dragon spearDragon spear1Shared tableConditionalRDT
DragonstoneDragonstone1Shared tableConditionalRDT
Law runeLaw rune45Shared tableConditionalRDT
Loop half of a keyLoop half of a key1Shared tableConditionalRDT
Nature runeNature rune67Shared tableConditionalRDT
Nature talismanNature talisman1Shared tableConditionalRDT
Rune 2h swordRune 2h sword1Shared tableConditionalRDT
Rune arrowRune arrow42Shared tableConditionalRDT
Rune battleaxeRune battleaxe1Shared tableConditionalRDT
Rune javelinRune javelin5Shared tableConditionalRDT
Rune kiteshieldRune kiteshield1Shared tableConditionalRDT
Rune spearRune spear1Shared tableConditionalRDT
Rune sq shieldRune sq shield1Shared tableConditionalRDT
Runite barRunite bar1Shared tableConditionalRDT
Shield left halfShield left half1Shared tableConditionalRDT
Silver oreSilver ore100Shared tableConditionalRDT
Steel arrowSteel arrow150Shared tableConditionalRDT
Tooth half of a keyTooth half of a key1Shared tableConditionalRDT
Uncut diamondUncut diamond1Shared tableConditionalRDT
Uncut emeraldUncut emerald1Shared tableConditionalRDT
Uncut rubyUncut ruby1Shared tableConditionalRDT
Uncut sapphireUncut sapphire1Shared tableConditionalRDT
How to read these drop rates

These are the same Serenity loot rows shown on item pages. Main, charm and extra loot normally make separate rolls. When an encounter has a signature pre-roll, a signature reward replaces the common roll. Common-drop rates shown here include the chance of reaching that table. Empty slots are included in each pool's weights. A “1 in” rate is an average, not a guaranteed number of kills. Shared tables are conditional because additional rolls and equipment can affect their final chance. Scripts and encounter phases can award additional loot.

Combat levels come from the game cache. Statistics, Slayer advice, spawns and loot come from this Serenity server. Some encounters use scripts that override standard behaviour.