Serenity / Bestiary
Chaos Elemental
pUre A cHaOs of crEatuRe!
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Attack270
Strength270
Defence270
Ranged270
Magic270
Hitpoints250
Before the encounter
Prepare for the hunt
Attack cycle: 5 game ticks (3 seconds). Special attacks and encounter phases can change the rhythm.
Across the realm
Where to find it
- Wilderness1 recorded spawn in this area.
Show map references
- X 3,263 · Y 3,932 · Floor 0
The spoils of the hunt
Drops and chances
Select a treasure to discover all its other sources.
| Item | Quantity | Loot roll | Drop chance |
|---|---|---|---|
Coins | 300 | Main | 1 in 5.0819.685% |
Antipoison(4) | 1 | Main | 1 in 7.6213.1234% |
Strange fruit | 1 | Main | 1 in 7.6213.1234% |
Weapon poison | 1 | Main | 1 in 7.6213.1234% |
Air rune | 500 | Main | 1 in 15.246.5617% |
Chaos rune | 100 | Main | 1 in 15.246.5617% |
Iron arrow | 500 to 1,000 | Main | 1 in 15.246.5617% |
Mithril dart | 400 | Main | 1 in 15.246.5617% |
Blood rune | 50 | Main | 1 in 30.483.2808% |
Death rune | 50 | Main | 1 in 30.483.2808% |
Rune arrow | 200 | Main | 1 in 30.483.2808% |
Dragon 2h sword | 1 | Main | 1 in 1270.7874% |
Adamant javelin | 20 | Shared table | ConditionalRDT |
Attack potion(1) | 1 | Shared table | ConditionalCELEDT |
Babydragon bones | 2 | Shared table | ConditionalCELEDT |
Bat bones | 5 | Shared table | ConditionalCELEDT |
Big bones | 3 | Shared table | ConditionalCELEDT |
Bones | 4 | Shared table | ConditionalCELEDT |
Chaos talisman | 1 | Shared table | ConditionalRDT |
Coins | 3,000 | Shared table | ConditionalRDT |
Death rune | 45 | Shared table | ConditionalRDT |
Defence potion(1) | 1 | Shared table | ConditionalCELEDT |
Dragon bones | 1 | Shared table | ConditionalCELEDT |
Dragon med helm | 1 | Shared table | ConditionalRDT |
Dragon spear | 1 | Shared table | ConditionalRDT |
Dragonstone | 1 | Shared table | ConditionalRDT |
Law rune | 45 | Shared table | ConditionalRDT |
Loop half of a key | 1 | Shared table | ConditionalRDT |
Nature rune | 67 | Shared table | ConditionalRDT |
Nature talisman | 1 | Shared table | ConditionalRDT |
Plain pizza | 3 | Shared table | ConditionalCELEDT |
Rune 2h sword | 1 | Shared table | ConditionalRDT |
Rune arrow | 42 | Shared table | ConditionalRDT |
Rune battleaxe | 1 | Shared table | ConditionalRDT |
Rune javelin | 5 | Shared table | ConditionalRDT |
Rune kiteshield | 1 | Shared table | ConditionalRDT |
Rune spear | 1 | Shared table | ConditionalRDT |
Rune sq shield | 1 | Shared table | ConditionalRDT |
Runite bar | 1 | Shared table | ConditionalRDT |
Shield left half | 1 | Shared table | ConditionalRDT |
Silver ore | 100 | Shared table | ConditionalRDT |
Steel arrow | 150 | Shared table | ConditionalRDT |
Strength potion(1) | 1 | Shared table | ConditionalCELEDT |
Tooth half of a key | 1 | Shared table | ConditionalRDT |
Tuna | 5 | Shared table | ConditionalCELEDT |
Uncut diamond | 1 | Shared table | ConditionalRDT |
Uncut emerald | 1 | Shared table | ConditionalRDT |
Uncut ruby | 1 | Shared table | ConditionalRDT |
Uncut sapphire | 1 | Shared table | ConditionalRDT |
How to read these drop rates
These are the same Serenity loot rows shown on item pages. Main, charm and extra loot normally make separate rolls. When an encounter has a signature pre-roll, a signature reward replaces the common roll. Common-drop rates shown here include the chance of reaching that table. Empty slots are included in each pool's weights. A “1 in” rate is an average, not a guaranteed number of kills. Shared tables are conditional because additional rolls and equipment can affect their final chance. Scripts and encounter phases can award additional loot.
Combat levels come from the game cache. Statistics, Slayer advice, spawns and loot come from this Serenity server. Some encounters use scripts that override standard behaviour.













































