Serenity / Bestiary

Air wizard

At least he looks solid enough to fight.

Back to the bestiary
Before the encounter

Prepare for the hunt

Attack1
Strength1
Defence12
Ranged1
Magic12
Hitpoints17
Across the realm

Where to find it

  • Port Sarim1 recorded spawn in this area.
    Show map references
    • X 3,001 · Y 3,268 · Floor 0
The spoils of the hunt

Drops and chances

Select a treasure to discover all its other sources.

ItemQuantityLoot rollDrop chance
AshesAshes1GuaranteedAlways100%
Air runeAir rune4 to 10Main1 in 1.3076.9231%
Air talismanAir talisman1Main1 in 137.6923%
Air tiaraAir tiara1Main1 in 137.6923%
Staff of airStaff of air1Main1 in 137.6923%
How to read these drop rates

These are the same Serenity loot rows shown on item pages. Main, charm and extra loot normally make separate rolls. When an encounter has a signature pre-roll, a signature reward replaces the common roll. Common-drop rates shown here include the chance of reaching that table. Empty slots are included in each pool's weights. A “1 in” rate is an average, not a guaranteed number of kills. Shared tables are conditional because additional rolls and equipment can affect their final chance. Scripts and encounter phases can award additional loot.

Combat levels come from the game cache. Statistics, Slayer advice, spawns and loot come from this Serenity server. Some encounters use scripts that override standard behaviour.