Serenity / Bestiary

Abyssal guardian

It seems to have eyes in the back of its head...

Back to the bestiary
Before the encounter

Prepare for the hunt

Attack65
Strength96
Defence65
Ranged135
Magic57
Hitpoints50

Attack cycle: 6 game ticks (3.6 seconds). Special attacks and encounter phases can change the rhythm.

Across the realm

Where to find it

  • Abyssal Area14 recorded spawns in this area.
    Show map references
    • X 3,036 · Y 4,856 · Floor 0
    • X 3,025 · Y 4,850 · Floor 0
    • X 3,052 · Y 4,858 · Floor 0
    • X 3,048 · Y 4,854 · Floor 0
    • X 3,034 · Y 4,852 · Floor 0
    • X 3,028 · Y 4,851 · Floor 0
    • X 3,039 · Y 4,871 · Floor 0
    • X 3,052 · Y 4,898 · Floor 0
    • X 3,034 · Y 4,905 · Floor 0
    • X 3,052 · Y 4,896 · Floor 0
    • X 3,046 · Y 4,901 · Floor 0
    • X 3,062 · Y 4,884 · Floor 0
    • X 3,049 · Y 4,873 · Floor 0
    • X 3,041 · Y 4,871 · Floor 0
  • Near Abyssal Area11 recorded spawns in this area.
    Show map references
    • X 3,062 · Y 4,828 · Floor 0
    • X 3,062 · Y 4,837 · Floor 0
    • X 3,018 · Y 4,843 · Floor 0
    • X 3,016 · Y 4,831 · Floor 0
    • X 3,020 · Y 4,888 · Floor 0
    • X 3,049 · Y 4,921 · Floor 0
    • X 3,019 · Y 4,877 · Floor 0
    • X 3,017 · Y 4,893 · Floor 0
    • X 3,019 · Y 4,898 · Floor 0
    • X 3,020 · Y 4,912 · Floor 0
    • X 3,054 · Y 4,915 · Floor 0
Additional spawn references

A reliable place name is not yet available for 7 recorded spawns. These references may include unused or special encounter positions.

  • X 3,017 · Y 4,821 · Floor 0
  • X 3,059 · Y 4,813 · Floor 0
  • X 3,032 · Y 4,808 · Floor 0
  • X 3,059 · Y 4,820 · Floor 0
  • X 3,024 · Y 4,813 · Floor 0
  • X 3,028 · Y 4,808 · Floor 0
  • X 3,043 · Y 4,810 · Floor 0
The spoils of the hunt

Drops and chances

Select a treasure to discover all its other sources.

ItemQuantityLoot rollDrop chance
AshesAshes1GuaranteedAlways100%
Pure essencePure essence2 to 25Main1 in 3.7027.0258%
Abyssal charmAbyssal charm1Main1 in 7.4013.5129%
Green charmGreen charm1Charm1 in 8.2212.1634%
Pure essencePure essence1Main1 in 14.806.7565%
Binding necklaceBinding necklace1Main1 in 16.456.0808%
Gold charmGold charm1Charm1 in 24.714.0474%
Air talismanAir talisman1Main1 in 29.603.3782%
Body talismanBody talisman1Main1 in 29.603.3782%
Chaos talismanChaos talisman1Main1 in 29.603.3782%
Cosmic talismanCosmic talisman1Main1 in 29.603.3782%
Earth talismanEarth talisman1Main1 in 29.603.3782%
Fire talismanFire talisman1Main1 in 29.603.3782%
Law talismanLaw talisman1Main1 in 29.603.3782%
Mind talismanMind talisman1Main1 in 29.603.3782%
Nature talismanNature talisman1Main1 in 29.603.3782%
Water talismanWater talisman1Main1 in 29.603.3782%
Crimson charmCrimson charm1Charm1 in 31.763.149%
Elemental talismanElemental talisman1Main1 in 148.010.6756%
Blue charmBlue charm1Charm1 in 164.580.6076%
Adamant javelinAdamant javelin20Shared tableConditionalRDT
Chaos talismanChaos talisman1Shared tableConditionalRDT
CoinsCoins3,000Shared tableConditionalRDT
Death runeDeath rune45Shared tableConditionalRDT
Dragon med helmDragon med helm1Shared tableConditionalRDT
Dragon spearDragon spear1Shared tableConditionalRDT
DragonstoneDragonstone1Shared tableConditionalRDT
Law runeLaw rune45Shared tableConditionalRDT
Loop half of a keyLoop half of a key1Shared tableConditionalRDT
Nature runeNature rune67Shared tableConditionalRDT
Nature talismanNature talisman1Shared tableConditionalRDT
Rune 2h swordRune 2h sword1Shared tableConditionalRDT
Rune arrowRune arrow42Shared tableConditionalRDT
Rune battleaxeRune battleaxe1Shared tableConditionalRDT
Rune javelinRune javelin5Shared tableConditionalRDT
Rune kiteshieldRune kiteshield1Shared tableConditionalRDT
Rune spearRune spear1Shared tableConditionalRDT
Rune sq shieldRune sq shield1Shared tableConditionalRDT
Runite barRunite bar1Shared tableConditionalRDT
Shield left halfShield left half1Shared tableConditionalRDT
Silver oreSilver ore100Shared tableConditionalRDT
Steel arrowSteel arrow150Shared tableConditionalRDT
Tooth half of a keyTooth half of a key1Shared tableConditionalRDT
Uncut diamondUncut diamond1Shared tableConditionalRDT
Uncut emeraldUncut emerald1Shared tableConditionalRDT
Uncut rubyUncut ruby1Shared tableConditionalRDT
Uncut sapphireUncut sapphire1Shared tableConditionalRDT
How to read these drop rates

These are the same Serenity loot rows shown on item pages. Main, charm and extra loot normally make separate rolls. When an encounter has a signature pre-roll, a signature reward replaces the common roll. Common-drop rates shown here include the chance of reaching that table. Empty slots are included in each pool's weights. A “1 in” rate is an average, not a guaranteed number of kills. Shared tables are conditional because additional rolls and equipment can affect their final chance. Scripts and encounter phases can award additional loot.

Combat levels come from the game cache. Statistics, Slayer advice, spawns and loot come from this Serenity server. Some encounters use scripts that override standard behaviour.