Serenity / Bestiary

Hole in the wall

What could be hiding in that crack in the wall?

Back to the bestiary
Before the encounter

Prepare for the hunt

Attack1
Strength1
Defence1
Ranged1
Hitpoints60

Attack cycle: 5 game ticks (3 seconds). Special attacks and encounter phases can change the rhythm.

Across the realm

Where to find it

  • Lumbridge Swamp Caves7 recorded spawns in this area.
    Show map references
    • X 3,161 · Y 9,547 · Floor 0
    • X 3,164 · Y 9,556 · Floor 0
    • X 3,162 · Y 9,574 · Floor 0
    • X 3,198 · Y 9,554 · Floor 0
    • X 3,198 · Y 9,572 · Floor 0
    • X 3,215 · Y 9,560 · Floor 0
    • X 3,216 · Y 9,588 · Floor 0
The spoils of the hunt

Drops and chances

Select a treasure to discover all its other sources.

ItemQuantityLoot rollDrop chance
BonesBones1GuaranteedAlways100%
Body runeBody rune3 to 11Main1 in 23.204.3103%
CoinsCoins1 to 82Main1 in 23.204.3103%
Fishing baitFishing bait5 to 7Main1 in 23.204.3103%
Grimy guamGrimy guam1Main1 in 23.204.3103%
Grimy marrentillGrimy marrentill1Main1 in 23.204.3103%
Grimy tarrominGrimy tarromin1Main1 in 23.204.3103%
Steel arrowSteel arrow5 to 32Main1 in 23.204.3103%
Air runeAir rune3Main1 in 46.402.1552%
AshesAshes1Main1 in 46.402.1552%
BeerBeer1Main1 in 46.402.1552%
Bronze axeBronze axe1Main1 in 46.402.1552%
Bronze kiteshieldBronze kiteshield1Main1 in 46.402.1552%
Bronze longswordBronze longsword1Main1 in 46.402.1552%
Bronze med helmBronze med helm1Main1 in 46.402.1552%
Chaos runeChaos rune4Main1 in 46.402.1552%
Compost potion(1)Compost potion(1)1Main1 in 46.402.1552%
Copper oreCopper ore1Main1 in 46.402.1552%
Cosmic runeCosmic rune2Main1 in 46.402.1552%
Eye of newtEye of newt1Main1 in 46.402.1552%
Fire runeFire rune7 to 84Main1 in 46.402.1552%
Grimy avantoeGrimy avantoe1Main1 in 46.402.1552%
Grimy harralanderGrimy harralander1Main1 in 46.402.1552%
Grimy iritGrimy irit1Main1 in 46.402.1552%
Grimy ranarrGrimy ranarr1Main1 in 46.402.1552%
Iron arrowIron arrow58Main1 in 46.402.1552%
Iron axeIron axe1Main1 in 46.402.1552%
Iron daggerIron dagger1Main1 in 46.402.1552%
Iron maceIron mace1Main1 in 46.402.1552%
Iron oreIron ore1Main1 in 46.402.1552%
Law runeLaw rune2Main1 in 46.402.1552%
Mind runeMind rune5 to 7Main1 in 46.402.1552%
Mithril arrowMithril arrow12Main1 in 46.402.1552%
Nature runeNature rune5Main1 in 46.402.1552%
TileTile1Main1 in 46.402.1552%
Tin oreTin ore1Main1 in 46.402.1552%
TinderboxTinderbox1Main1 in 46.402.1552%
Unholy mouldUnholy mould1Main1 in 46.402.1552%
Zombie boneZombie bone1Main1 in 46.402.1552%
Grimy cadantineGrimy cadantine1Main1 in 2320.431%
Grimy dwarf weedGrimy dwarf weed1Main1 in 2320.431%
Grimy kwuarmGrimy kwuarm1Main1 in 2320.431%
Grimy lantadymeGrimy lantadyme1Main1 in 2320.431%
Half a meat pieHalf a meat pie1Main1 in 2320.431%
Staff of airStaff of air1Main1 in 2320.431%
Adamant javelinAdamant javelin20Shared tableConditionalRDT
Chaos talismanChaos talisman1Shared tableConditionalRDT
CoinsCoins3,000Shared tableConditionalRDT
Death runeDeath rune45Shared tableConditionalRDT
Dragon med helmDragon med helm1Shared tableConditionalRDT
Dragon spearDragon spear1Shared tableConditionalRDT
DragonstoneDragonstone1Shared tableConditionalRDT
Law runeLaw rune45Shared tableConditionalRDT
Loop half of a keyLoop half of a key1Shared tableConditionalRDT
Nature runeNature rune67Shared tableConditionalRDT
Nature talismanNature talisman1Shared tableConditionalRDT
Rune 2h swordRune 2h sword1Shared tableConditionalRDT
Rune arrowRune arrow42Shared tableConditionalRDT
Rune battleaxeRune battleaxe1Shared tableConditionalRDT
Rune javelinRune javelin5Shared tableConditionalRDT
How to read these drop rates

These are the same Serenity loot rows shown on item pages. Main, charm and extra loot normally make separate rolls. When an encounter has a signature pre-roll, a signature reward replaces the common roll. Common-drop rates shown here include the chance of reaching that table. Empty slots are included in each pool's weights. A “1 in” rate is an average, not a guaranteed number of kills. Shared tables are conditional because additional rolls and equipment can affect their final chance. Scripts and encounter phases can award additional loot.

Combat levels come from the game cache. Statistics, Slayer advice, spawns and loot come from this Serenity server. Some encounters use scripts that override standard behaviour.