Serenity / Bestiary

Shadow Hound

Looks hungry!

Back to the bestiary
Before the encounter

Prepare for the hunt

Attack48
Strength48
Defence48
Ranged1
Hitpoints68
Across the realm

Where to find it

  • Chaos Tunnel22 recorded spawns in this area.
    Show map references
    • X 3,315 · Y 5,508 · Floor 0
    • X 3,308 · Y 5,510 · Floor 0
    • X 3,304 · Y 5,507 · Floor 0
    • X 3,299 · Y 5,509 · Floor 0
    • X 3,317 · Y 5,514 · Floor 0
    • X 3,319 · Y 5,518 · Floor 0
    • X 3,320 · Y 5,507 · Floor 0
    • X 3,324 · Y 5,513 · Floor 0
    • X 3,283 · Y 5,510 · Floor 0
    • X 3,320 · Y 5,550 · Floor 0
    • X 3,313 · Y 5,523 · Floor 0
    • X 3,310 · Y 5,541 · Floor 0
    • X 3,308 · Y 5,535 · Floor 0
    • X 3,301 · Y 5,531 · Floor 0
    • X 3,315 · Y 5,530 · Floor 0
    • X 3,322 · Y 5,536 · Floor 0
    • X 3,320 · Y 5,539 · Floor 0
    • X 3,311 · Y 5,519 · Floor 0
    • X 3,289 · Y 5,525 · Floor 0
    • X 3,300 · Y 5,519 · Floor 0
    • X 3,289 · Y 5,515 · Floor 0
    • X 3,287 · Y 5,523 · Floor 0
  • Shadow Dungeon1 recorded spawn in this area.
    Show map references
    • X 2,747 · Y 5,094 · Floor 0
Additional spawn references

A reliable place name is not yet available for 9 recorded spawns. These references may include unused or special encounter positions.

  • X 2,694 · Y 5,067 · Floor 0
  • X 2,717 · Y 5,081 · Floor 0
  • X 2,718 · Y 5,108 · Floor 0
  • X 2,721 · Y 5,104 · Floor 0
  • X 2,726 · Y 5,091 · Floor 0
  • X 2,731 · Y 5,060 · Floor 0
  • X 2,732 · Y 5,073 · Floor 0
  • X 2,740 · Y 5,083 · Floor 0
  • X 2,742 · Y 5,103 · Floor 0
The spoils of the hunt

Drops and chances

Select a treasure to discover all its other sources.

ItemQuantityLoot rollDrop chance
BonesBones1GuaranteedAlways100%
Gold charmGold charm1Charm1 in 147.1429%
Crimson charmCrimson charm1Charm1 in 35.242.838%
Green charmGreen charm1Charm1 in 39.702.5191%
Blue charmBlue charm1Charm1 in 80.411.2436%
How to read these drop rates

These are the same Serenity loot rows shown on item pages. Main, charm and extra loot normally make separate rolls. When an encounter has a signature pre-roll, a signature reward replaces the common roll. Common-drop rates shown here include the chance of reaching that table. Empty slots are included in each pool's weights. A “1 in” rate is an average, not a guaranteed number of kills. Shared tables are conditional because additional rolls and equipment can affect their final chance. Scripts and encounter phases can award additional loot.

Combat levels come from the game cache. Statistics, Slayer advice, spawns and loot come from this Serenity server. Some encounters use scripts that override standard behaviour.