Serenity / Bestiary

Dark warrior

A warrior of Darkness.

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Before the encounter

Prepare for the hunt

Attack10
Strength10
Defence10
Ranged1
Hitpoints10

Attack cycle: 5 game ticks (3 seconds). Special attacks and encounter phases can change the rhythm.

Across the realm

Where to find it

  • Wilderness15 recorded spawns in this area.
    Show map references
    • X 3,022 · Y 3,624 · Floor 0
    • X 3,022 · Y 3,639 · Floor 0
    • X 3,029 · Y 3,638 · Floor 0
    • X 3,030 · Y 3,626 · Floor 0
    • X 3,035 · Y 3,632 · Floor 0
    • X 3,036 · Y 3,624 · Floor 0
    • X 3,036 · Y 3,639 · Floor 0
    • X 3,022 · Y 3,624 · Floor 1
    • X 3,022 · Y 3,639 · Floor 1
    • X 3,023 · Y 3,632 · Floor 1
    • X 3,028 · Y 3,626 · Floor 1
    • X 3,029 · Y 3,637 · Floor 1
    • X 3,035 · Y 3,631 · Floor 1
    • X 3,036 · Y 3,624 · Floor 1
    • X 3,036 · Y 3,639 · Floor 1
The spoils of the hunt

Drops and chances

Select a treasure to discover all its other sources.

ItemQuantityLoot rollDrop chance
BonesBones1GuaranteedAlways100%
CoinsCoins1 to 30Main1 in 1.4967.1875%
Gold charmGold charm1Charm1 in 5.6317.7558%
Green charmGreen charm1Charm1 in 20.374.9091%
Bronze arrowBronze arrow8Main1 in 323.125%
Bronze med helmBronze med helm1Main1 in 42.672.3438%
Mind runeMind rune2Main1 in 42.672.3438%
Crimson charmCrimson charm1Charm1 in 49.012.0402%
Nature runeNature rune3Main1 in 641.5625%
Water runeWater rune1Main1 in 641.5625%
Blue charmBlue charm1Charm1 in 84.781.1795%
Black maceBlack mace1Main1 in 1280.7813%
Black med helmBlack med helm1Main1 in 1280.7813%
Chaos runeChaos rune2Main1 in 1280.7813%
Earth runeEarth rune2Main1 in 1280.7813%
Iron maceIron mace1Main1 in 1280.7813%
Iron oreIron ore1Main1 in 1280.7813%
SardineSardine1Main1 in 1280.7813%
Grimy avantoeGrimy avantoe1Shared tableConditionalHDT
Grimy cadantineGrimy cadantine1Shared tableConditionalHDT
Grimy dwarf weedGrimy dwarf weed1Shared tableConditionalHDT
Grimy guamGrimy guam1Shared tableConditionalHDT
Grimy harralanderGrimy harralander1Shared tableConditionalHDT
Grimy iritGrimy irit1Shared tableConditionalHDT
Grimy kwuarmGrimy kwuarm1Shared tableConditionalHDT
Grimy lantadymeGrimy lantadyme1Shared tableConditionalHDT
Grimy marrentillGrimy marrentill1Shared tableConditionalHDT
Grimy ranarrGrimy ranarr1Shared tableConditionalHDT
Grimy tarrominGrimy tarromin1Shared tableConditionalHDT
How to read these drop rates

These are the same Serenity loot rows shown on item pages. Main, charm and extra loot normally make separate rolls. When an encounter has a signature pre-roll, a signature reward replaces the common roll. Common-drop rates shown here include the chance of reaching that table. Empty slots are included in each pool's weights. A “1 in” rate is an average, not a guaranteed number of kills. Shared tables are conditional because additional rolls and equipment can affect their final chance. Scripts and encounter phases can award additional loot.

Combat levels come from the game cache. Statistics, Slayer advice, spawns and loot come from this Serenity server. Some encounters use scripts that override standard behaviour.