Serenity / Bestiary
Dark warrior
A warrior of Darkness.
Back to the bestiary
Attack10
Strength10
Defence10
Ranged1
Hitpoints10
Before the encounter
Prepare for the hunt
Attack cycle: 5 game ticks (3 seconds). Special attacks and encounter phases can change the rhythm.
Across the realm
Where to find it
- Wilderness15 recorded spawns in this area.
Show map references
- X 3,022 · Y 3,624 · Floor 0
- X 3,022 · Y 3,639 · Floor 0
- X 3,029 · Y 3,638 · Floor 0
- X 3,030 · Y 3,626 · Floor 0
- X 3,035 · Y 3,632 · Floor 0
- X 3,036 · Y 3,624 · Floor 0
- X 3,036 · Y 3,639 · Floor 0
- X 3,022 · Y 3,624 · Floor 1
- X 3,022 · Y 3,639 · Floor 1
- X 3,023 · Y 3,632 · Floor 1
- X 3,028 · Y 3,626 · Floor 1
- X 3,029 · Y 3,637 · Floor 1
- X 3,035 · Y 3,631 · Floor 1
- X 3,036 · Y 3,624 · Floor 1
- X 3,036 · Y 3,639 · Floor 1
The spoils of the hunt
Drops and chances
Select a treasure to discover all its other sources.
| Item | Quantity | Loot roll | Drop chance |
|---|---|---|---|
Bones | 1 | Guaranteed | Always100% |
Coins | 1 to 30 | Main | 1 in 1.4967.1875% |
Gold charm | 1 | Charm | 1 in 5.6317.7558% |
Green charm | 1 | Charm | 1 in 20.374.9091% |
Bronze arrow | 8 | Main | 1 in 323.125% |
Bronze med helm | 1 | Main | 1 in 42.672.3438% |
Mind rune | 2 | Main | 1 in 42.672.3438% |
Crimson charm | 1 | Charm | 1 in 49.012.0402% |
Nature rune | 3 | Main | 1 in 641.5625% |
Water rune | 1 | Main | 1 in 641.5625% |
Blue charm | 1 | Charm | 1 in 84.781.1795% |
Black mace | 1 | Main | 1 in 1280.7813% |
Black med helm | 1 | Main | 1 in 1280.7813% |
Chaos rune | 2 | Main | 1 in 1280.7813% |
Earth rune | 2 | Main | 1 in 1280.7813% |
Iron mace | 1 | Main | 1 in 1280.7813% |
Iron ore | 1 | Main | 1 in 1280.7813% |
Sardine | 1 | Main | 1 in 1280.7813% |
Grimy avantoe | 1 | Shared table | ConditionalHDT |
Grimy cadantine | 1 | Shared table | ConditionalHDT |
Grimy dwarf weed | 1 | Shared table | ConditionalHDT |
Grimy guam | 1 | Shared table | ConditionalHDT |
Grimy harralander | 1 | Shared table | ConditionalHDT |
Grimy irit | 1 | Shared table | ConditionalHDT |
Grimy kwuarm | 1 | Shared table | ConditionalHDT |
Grimy lantadyme | 1 | Shared table | ConditionalHDT |
Grimy marrentill | 1 | Shared table | ConditionalHDT |
Grimy ranarr | 1 | Shared table | ConditionalHDT |
Grimy tarromin | 1 | Shared table | ConditionalHDT |
How to read these drop rates
These are the same Serenity loot rows shown on item pages. Main, charm and extra loot normally make separate rolls. When an encounter has a signature pre-roll, a signature reward replaces the common roll. Common-drop rates shown here include the chance of reaching that table. Empty slots are included in each pool's weights. A “1 in” rate is an average, not a guaranteed number of kills. Shared tables are conditional because additional rolls and equipment can affect their final chance. Scripts and encounter phases can award additional loot.
Combat levels come from the game cache. Statistics, Slayer advice, spawns and loot come from this Serenity server. Some encounters use scripts that override standard behaviour.




























