Desert snake
A slithering serpent.
Prepare for the hunt
Where to find it
- Kharidian Desert4 recorded spawns in this area.
Show map references
- X 3,328 · Y 2,952 · Floor 0
- X 3,328 · Y 2,957 · Floor 0
- X 3,331 · Y 2,955 · Floor 0
- X 3,331 · Y 2,961 · Floor 0
- Near North of Nardah1 recorded spawn in this area.
Show map references
- X 3,429 · Y 2,976 · Floor 0
- Near Pollnivneach5 recorded spawns in this area.
Show map references
- X 3,403 · Y 2,963 · Floor 0
- X 3,295 · Y 2,978 · Floor 0
- X 3,305 · Y 2,966 · Floor 0
- X 3,307 · Y 2,959 · Floor 0
- X 3,309 · Y 2,973 · Floor 0
- Near Pyramid6 recorded spawns in this area.
Show map references
- X 3,266 · Y 2,955 · Floor 0
- X 3,271 · Y 2,967 · Floor 0
- X 3,279 · Y 2,957 · Floor 0
- X 3,280 · Y 2,975 · Floor 0
- X 3,284 · Y 2,959 · Floor 0
- X 3,294 · Y 2,964 · Floor 0
- North of Nardah3 recorded spawns in this area.
Show map references
- X 3,396 · Y 3,029 · Floor 0
- X 3,397 · Y 3,044 · Floor 0
- X 3,398 · Y 3,038 · Floor 0
Additional spawn references
A reliable place name is not yet available for 14 recorded spawns. These references may include unused or special encounter positions.
- X 3,371 · Y 9,301 · Floor 0
- X 3,371 · Y 9,303 · Floor 0
- X 3,371 · Y 9,305 · Floor 0
- X 3,371 · Y 9,307 · Floor 0
- X 3,371 · Y 9,309 · Floor 0
- X 3,373 · Y 9,301 · Floor 0
- X 3,373 · Y 9,303 · Floor 0
- X 3,373 · Y 9,306 · Floor 0
- X 3,373 · Y 9,308 · Floor 0
- X 3,375 · Y 9,301 · Floor 0
- X 3,375 · Y 9,303 · Floor 0
- X 3,375 · Y 9,305 · Floor 0
- X 3,375 · Y 9,307 · Floor 0
- X 3,375 · Y 9,309 · Floor 0
Drops and chances
Select a treasure to discover all its other sources.
| Item | Quantity | Loot roll | Drop chance |
|---|---|---|---|
Bones | 1 | Guaranteed | Always100% |
Snake spine | 1 | Main | Always100% |
How to read these drop rates
These are the same Serenity loot rows shown on item pages. Main, charm and extra loot normally make separate rolls. When an encounter has a signature pre-roll, a signature reward replaces the common roll. Common-drop rates shown here include the chance of reaching that table. Empty slots are included in each pool's weights. A “1 in” rate is an average, not a guaranteed number of kills. Shared tables are conditional because additional rolls and equipment can affect their final chance. Scripts and encounter phases can award additional loot.

