Serenity / Bestiary

Abyssal demon

A denizen of the Abyss!

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Before the encounter

Prepare for the hunt

Level 85 Slayer

Abyssal Demons are nasty creatures to fight. They aren't really part of this realm, and are able to move very quickly to trap their prey.

Attack97
Strength67
Defence135
Ranged1
Magic1
Hitpoints150

Attack cycle: 4 game ticks (2.4 seconds). Special attacks and encounter phases can change the rhythm.

Across the realm

Where to find it

  • Abyssal Area12 recorded spawns in this area.
    Show map references
    • X 3,033 · Y 4,873 · Floor 0
    • X 3,039 · Y 4,885 · Floor 0
    • X 3,050 · Y 4,890 · Floor 0
    • X 3,062 · Y 4,892 · Floor 0
    • X 3,064 · Y 4,901 · Floor 0
    • X 3,038 · Y 4,911 · Floor 0
    • X 3,025 · Y 4,898 · Floor 0
    • X 3,033 · Y 4,885 · Floor 0
    • X 3,048 · Y 4,872 · Floor 0
    • X 3,061 · Y 4,880 · Floor 0
    • X 3,061 · Y 4,891 · Floor 0
    • X 3,054 · Y 4,901 · Floor 0
  • Near Abyssal Area5 recorded spawns in this area.
    Show map references
    • X 3,056 · Y 4,912 · Floor 0
    • X 3,048 · Y 4,916 · Floor 0
    • X 3,022 · Y 4,914 · Floor 0
    • X 3,018 · Y 4,902 · Floor 0
    • X 3,021 · Y 4,877 · Floor 0
  • Slayer Tower7 recorded spawns in this area.
    Show map references
    • X 3,422 · Y 3,566 · Floor 2
    • X 3,426 · Y 3,568 · Floor 2
    • X 3,418 · Y 3,562 · Floor 2
    • X 3,414 · Y 3,566 · Floor 2
    • X 3,412 · Y 3,570 · Floor 2
    • X 3,421 · Y 3,572 · Floor 2
    • X 3,422 · Y 3,571 · Floor 2
The spoils of the hunt

Drops and chances

Select a treasure to discover all its other sources.

ItemQuantityLoot rollDrop chance
Steel arrowSteel arrow150Shared tableConditionalRDT
Tooth half of a keyTooth half of a key1Shared tableConditionalGDT
Tooth half of a keyTooth half of a key1Shared tableConditionalRDT
Uncut diamondUncut diamond1Shared tableConditionalGDT
Uncut diamondUncut diamond1Shared tableConditionalRDT
Uncut emeraldUncut emerald1Shared tableConditionalGDT
Uncut emeraldUncut emerald1Shared tableConditionalRDT
Uncut rubyUncut ruby1Shared tableConditionalGDT
Uncut rubyUncut ruby1Shared tableConditionalRDT
Uncut sapphireUncut sapphire1Shared tableConditionalGDT
Uncut sapphireUncut sapphire1Shared tableConditionalRDT
How to read these drop rates

These are the same Serenity loot rows shown on item pages. Main, charm and extra loot normally make separate rolls. When an encounter has a signature pre-roll, a signature reward replaces the common roll. Common-drop rates shown here include the chance of reaching that table. Empty slots are included in each pool's weights. A “1 in” rate is an average, not a guaranteed number of kills. Shared tables are conditional because additional rolls and equipment can affect their final chance. Scripts and encounter phases can award additional loot.

Know the difference

Creature variants

Each profile shows that variant's own statistics and loot.

Combat levels come from the game cache. Statistics, Slayer advice, spawns and loot come from this Serenity server. Some encounters use scripts that override standard behaviour.