Serenity / Bestiary

Young Impling

A young impling. It's not fair!

Back to the bestiary
Before the encounter

Prepare for the hunt

Across the realm

Where to find it

Appears through an encounter or a scripted spawn. No fixed location is recorded.

The spoils of the hunt

Drops and chances

Select a treasure to discover all its other sources.

ItemQuantityLoot rollDrop chance
Bucket of sandBucket of sand4Main1 in 12.508%
Chocolate sliceChocolate slice1Main1 in 12.508%
Curry leafCurry leaf1Main1 in 12.508%
LockpickLockpick1Main1 in 12.508%
Pure essencePure essence1Main1 in 12.508%
Steel nailsSteel nails5Main1 in 12.508%
TunaTuna1Main1 in 12.508%
Bow stringBow string1Main1 in 254%
CoalCoal1Main1 in 254%
Garden pieGarden pie1Main1 in 254%
HammerHammer1Main1 in 254%
JangerberriesJangerberries1Main1 in 254%
Meat pizzaMeat pizza1Main1 in 254%
Snape grassSnape grass1Main1 in 254%
Soft claySoft clay1Main1 in 254%
Steel axeSteel axe1Main1 in 254%
Yew longbowYew longbow1Main1 in 254%
Defence potion(3)Defence potion(3)1Main1 in 1250.8%
Mithril barMithril bar1Main1 in 1250.8%
Oak plankOak plank1Main1 in 1250.8%
Steel full helmSteel full helm1Main1 in 1250.8%
Studded chapsStudded chaps1Main1 in 1250.8%
How to read these drop rates

These are the same Serenity loot rows shown on item pages. Main, charm and extra loot normally make separate rolls. When an encounter has a signature pre-roll, a signature reward replaces the common roll. Common-drop rates shown here include the chance of reaching that table. Empty slots are included in each pool's weights. A “1 in” rate is an average, not a guaranteed number of kills. Shared tables are conditional because additional rolls and equipment can affect their final chance. Scripts and encounter phases can award additional loot.

Combat levels come from the game cache. Statistics, Slayer advice, spawns and loot come from this Serenity server. Some encounters use scripts that override standard behaviour.