Serenity / Item archive

Cape

A warm black cape.

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The hunt

Dropped by

Explore a creature to see its locations and drop details.

CreatureQuantityDrop chance
HighwaymanHighwaymanGuaranteed drop1Always100%

He holds up passers by.

View creature guide

Understanding this drop

This item is guaranteed by this creature’s configured loot table.

Where to find Highwayman

  • Bounty Hunter1 recorded spawn in this area.
    Show map references
    • X 2,945 · Y 3,307 · Floor 0
  • Camelot1 recorded spawn in this area.
    Show map references
    • X 2,744 · Y 3,519 · Floor 0
  • Near Draynor1 recorded spawn in this area.
    Show map references
    • X 3,110 · Y 3,295 · Floor 0
  • Near Falador1 recorded spawn in this area.
    Show map references
    • X 2,988 · Y 3,423 · Floor 0
  • Port Sarim2 recorded spawns in this area.
    Show map references
    • X 3,011 · Y 3,277 · Floor 0
    • X 3,009 · Y 3,280 · Floor 0
  • Rimmington2 recorded spawns in this area.
    Show map references
    • X 2,957 · Y 3,238 · Floor 0
    • X 2,953 · Y 3,240 · Floor 0
Creature variants: 180, 2677
About these drop chances

Rates use Serenity's configured table weights, including empty slots. Main, charm and extra rolls are separate. Shared loot tables are marked conditional. Encounter scripts, equipment effects, quest conditions and other special mechanics can alter the final result. Entries describe configured sources and do not guarantee that every creature variant is currently accessible.

Beyond the hunt

Other ways to find it

Barker's HaberdasheryShop stock · 5 initially stocked

Currency: Coins. Stock changes as players buy and sell.

Barker

  • Canifis1 recorded spawn in this area.
    Show map references
    • X 3,500 · Y 3,505 · Floor 0
Prepared for adventure

Equipment bonuses

Attack

Stab0
Slash0
Crush0
Magic0
Ranged0

Defence

Stab0
Slash+1
Crush+1
Magic0
Ranged+2

Other bonuses

Summoning defence0
Strength0
Prayer0
Magic strength0
Ranged strength0
One archive for both Serenity worlds. These are item and loot definitions, not Grand Exchange prices. World populations and player economies remain separate.