Serenity community

Welcome to Serenity | Our First Major Update Log

A place for the people who make Serenity their home.

AnnouncementsStarted 18 Oct 2026, 10:56 UTC
#1
Welcome to Serenity!

A lot has happened since this project began. What started with the 2009scape foundation has grown into a world with its own identity, two distinct ways to play, a custom client, a website packed with game information, and now a home for our community right here on the forums.

For our first announcement, here is a look at everything we have been building.


A NEW HOME CALLED SERENITY

• Introduced Serenity branding across the server, client and website.
• Created custom login artwork with a fantasy landscape and Serenity’s own identity.
• Replaced the standard detail login background and the high detail camera tour with the new artwork.
• Removed the original login logo and the standard detail flame effects.
• Added a custom Serenity application icon for the client and launcher.
• Established Serenity’s Discord community as the place for private support and bug reports.


TWO WORLDS, TWO WAYS TO PLAY

World 1: Serenity Classic

Our regular adventure world, with a fixed 50x experience rate. Explore, complete quests, train skills and build your account at your own pace.

World 2: Serenity PVP

A separate adventure with a fixed 100x experience rate and player combat enabled throughout the world outside protected areas.

• Each world has its own accounts, character progress, banks, credits and economy.
• A matching username on both worlds does not mean those accounts share progress.
• Both worlds receive updates from the same game foundation while retaining their individual rules.
• Updated the world selector with clear world names and accurate connected-player counts.


PVP WORLD PROTECTION AND VISIBILITY

• Added protected areas around Lumbridge Castle, the Grand Exchange, Edgeville Bank and Tutorial Island, alongside existing protected activities and instances.
• Added a custom client plugin that outlines configured safe-zone boundaries in blue.
• Added a Safezone/PVP label so players can see whether they are protected.
• Corrected the label’s boundary updates so it changes as players enter and leave safe areas.
• Made the boundary overlay toggleable through the client’s plugin settings.

Outside protected areas, normal PvP restrictions and combat rules still apply. Prepare carefully before heading into danger.


IRONMAN MODES

• Enabled Ironman, Hardcore Ironman and Ultimate Ironman on both worlds.
• Removed the Tutorial Island experience-rate choice in favour of each world’s fixed rate.
• World 1 accounts use 50x experience.
• World 2 accounts use 100x experience.
• Added separate website highscore rankings for every account mode on each world.

Whether you prefer a regular account or a more restricted journey, your achievements have their own place.


ACCOUNTS AND CLAN CHAT

• Enabled persistent accounts with real password verification.
• Added reliable storage for account details, ranks, friends, ignores and clan settings.
• Set up Serenity as the default clan chat.
• Fixed clan creation and login behaviour so the default channel works without its owner account needing to be online.
• Added automatic clan rejoining when players return to the game.


A MORE RELIABLE CLIENT

• Fixed volume and graphics preferences resetting after closing the client.
• Made the client create its settings folder automatically for new installations.
• Changed the stats sidebar to start collapsed.
• Addressed client script errors encountered during login and interface loading.
• Fixed a camera-dragging error that could occur while moving around the world.
• Refined the welcome screen with Serenity branding, our Discord invitation and clearer credit information.


A WINDOWS LAUNCHER THAT KEEPS YOU UPDATED

• Created a Windows installer and launcher using Serenity’s application icon.
• Added automatic checks for the Java runtime required by the client.
• Added automatic client version checks and downloads.
• Configured the launcher to use the newest versioned client available from the website.
• Fixed the desktop shortcut reopening the installer instead of the installed launcher.

Once installed, the launcher handles future client updates for you.


CITY TRAVEL ON WORLD 1

• Added dedicated travel NPCs in major cities on World 1.
• Positioned the travellers in suitable locations with fixed facing directions.
• Added travel between the supported cities through their dialogue.
• Kept this travel service exclusive to World 1.


NPC DROP INFORMATION IN GAME

• Added an NPC drop-information interface to both worlds.
• Examining supported NPCs can show their possible drops and drop chances.
• Kept the book focused on readable information by removing images that overlapped its text.

You can now investigate a creature’s rewards without leaving the game.


CREDIT SHOPS

The original cosmetic reward shop is now branded as the Serenity Reward Shop and remains available through ::shop.

We also introduced ::shop 2 with a second selection of rewards:

• Herb pack: 50 random herbs sent to your bank.
• Charms pack: 50 random charms sent to your bank.
• Bones pack: 50 dragon bones sent to your bank.
• Logs pack: 200 random logs sent to your bank.
• Ore pack: 200 random ores sent to your bank.
• Barrows box: one random Barrows armour piece or weapon sent to your bank.
• Random quest completion: completes an eligible unfinished quest.
• Mass mystery box: grants an individual random reward to everyone online in the purchasing world, including the buyer.

The mass mystery box keeps rewards within the purchasing world. Rewards from the original cosmetic shop are rarer than the regular item rewards from the second shop.

Random quest completion is excluded from the mass mystery box. Nobody should receive an unwanted quest completion or its associated experience simply because another player bought a community reward.

Both shop commands now point players towards the other shop in chat.


THE SERENITY WEBSITE

Launched our dedicated website at serenity.slatebrowser.cloud with a dark fantasy design built around the same artwork and identity as the client.

The website now brings together our downloads, highscores, game information, store and community forums.


HIGHSCORES THAT REFLECT YOUR JOURNEY

• Added separate rankings for World 1 and World 2.
• Added separate Regular, Ironman, Hardcore and Ultimate rankings within each world.
• Added skill icons, individual skill rankings and player profiles.
• Ranked overall progress by total level, followed by total experience.
• Ranked individual skills by experience, with achievement timing used to resolve equal scores.
• Excluded administrator accounts from competitive rankings.
• Connected both worlds to automatic website highscore updates.


ITEMS, MONSTERS AND GAME GUIDES

• Added an item archive with images, descriptions, requirements and equipment information.
• Connected items to monster drops and their drop chances.
• Added named locations to make finding creatures easier than relying on coordinates alone.
• Added monster pages with linked drop information.
• Connected item pages to supported crafting recipes, materials and skill requirements.
• Added links between relevant items, quests and rewards.
• Added quest guides with requirements, rewards and walkthrough information.
• Added minigame information and guides.

These pages are connected so you can move from an item to its sources, explore a monster’s rewards, or find the guide that explains your next objective.


THE SERENITY STORE

• Added USD credit packages for 50, 100, 250 and 500 credits.
• Added PayPal checkout.
• Added world and username selection before purchase.
• Connected purchases to the correct account on the correct world.
• Made credit purchases available to all supported account modes.
• Added automatic credit delivery with retry handling when a world or website connection is temporarily unavailable.
• Added purchase tracking to prevent repeated delivery of the same order.

Credits can be spent in game using ::shop or ::shop 2.


POSTY PETE AND DISCORD

• Introduced Posty Pete as our private Discord support bot.
• Added a guided process for players contacting the team.
• Created individual private staff channels for each player’s support conversation.
• Added back-and-forth communication between staff and the player.
• Added a separate category for closed conversations.
• Connected Posty Pete’s operation to World 1.

We also connected useful game events to Discord, including skill milestones, maxing, 200 million experience achievements, selected rare drops, Fire Cape completions, Hardcore deaths, shooting stars and crop circles.

World labels help distinguish activity from Serenity Classic and Serenity PVP.


OUR NEW COMMUNITY FORUMS

You are reading this announcement in one of our newest additions.

• Sign in using your existing game account.
• Choose the world your account belongs to before entering your username and password.
• Stay logged into the game while using the forums.
• See in-game staff ranks reflected on forum posts.
• Browse shared community discussions and separate marketplaces for each world.
• Create topics, reply, edit your own posts and report content that needs attention.

Administrators and appointed green forum moderators have tools to keep the community welcoming. Silver player moderators retain their game rank badge, while forum moderation remains a separate responsibility.


BEHIND THE SCENES

• Disabled artificial player bots.
• Enabled regular player commands while keeping script commands restricted.
• Fixed issues with rebuilding server files while another world was running.
• Improved website synchronization and recovery from temporary connection failures.
• Created a private development world with separate accounts, saves and client cache.
• Added a tested release process so changes can be developed separately before reaching Worlds 1 and 2.
• Added server release rollback support while preserving live player progress.


BUILT ON A CLASSIC FOUNDATION

Serenity was made using 2009scape as its base. We appreciate the foundation that made this project possible.

Official repository:
https://gitlab.com/2009scape/2009scape

If you are also building with the 2009scape source and would like to inquire about using our custom content on your own server, please reach out through Discord.


THIS IS JUST THE BEGINNING

Thank you for being here at the start of Serenity. Explore the worlds, share your achievements, make suggestions and help us shape the community.

There will be more updates, more improvements and more adventures to come.

Stay tuned!

Bobby
Serenity
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